Showing posts with label maps. Show all posts
Showing posts with label maps. Show all posts

Wednesday, January 11, 2012

DotA 6.73c | Official DotA v6.73c Map Download & Changelogs


Direct:

Mediafire:


Changelog:

* Fire Remnant activation cost increased from 100 to 150
* Flame Guard magic barrier reduced from 150/300/450/600 to 100/250/400/550
* Moment of Courage cooldown increased from 0.75 to 0.9
* Chakram manacost over time reduced from 20/30/40 to 20/25/30
* Removed all Christmas themed additions
* Fixed death timer not showing properly
* Fixed a crash that happens on PowerPC Mac systems when playing online
* Fixed a rare bug that could cause Ember Spirit to be unable to move
* More map optimizations
* Fixed Aghanim Tiny Illusions appearing as unupgraded Tiny
* Fixed rare bugs with Sleight of Fist and Hex
* Fixed sound effect on Skywrath Mage's attack projectile
* Fixed visual effect for Rod of Atos's slow not showing
* Fixed various tooltips
* Fixed Ring of Aquila shared disable icon
* Fixed a very minor visual glitch with Tranquil Boots item cooldown causing non-active items to look in cooldown
* Fixed Shadow Demon's scoreboard icon
* Fixed a bug with Tranquil boots and Aghanim Meepo
* Fixed Orchid recipe shop hotkey
* Fixed Chakram continuing to deal damage after game is over



DotA 6.73c | Official DotA v6.73c Map Download and Changelogs

DotA 6.73c Map is now officially out. IceFrog has done some bug hunting and fixed a rare issue with PowerPC Mac causing DotA to crash on Battle.net games. He also removed the Christmas cosmetic changes and brought minor balancing tweaks to the new heroes ability. Get the latest DotA v6.73c map and read it's patch notes.DotA 6.73c Map Download:DotA v6.73c.w3x (Mirror 1)Download the map .w3x file

Wednesday, January 4, 2012

DotA 6.73b 6v6 Map Download - 6v6 DotA

The 6v6 version of DotA 6.73b is now updated by GoD-Tony. As you may know, It's the normal DotA with 1 extra player enabled on each side making it 6v6. This will give you a glimpse of the v6.48b era and it's prolonging games. It would be fun to try this map online with your friends or on a LAN party.DotA 6.73b 6v6 Map Download:DotA 6.73b 6v6.zip (mirror 1)- Download the zip file and extract it in

Wednesday, December 28, 2011

DotA 6.73b | Official DotA v6.73b Map Download & Changelogs

As expected, the DotA 6.73b is released shortly after the major 6.73 update. This is a pure fix patch which addresses several bugs and a big exploit with Fire Remnants dealing exceptional damage. In this version Pudge is no longer a Santa and Couriers are now invulnerable near fountain area, a pity indeed. Check DotA 6.73b patch notes for bugfix logs.DotA 6.73 Map Download:DotA 6.73 map.rar (

DOTA 6.73B | OFFICIAL DOTA V6.73B MAP DOWNLOAD & CHANGELOGS



Changelogs
* Couriers are now invulnerable near their fountain
* Fixed Santa Hats on Illusions
* Fixed Tiny's Tree visuals when he gets cycloned
* Fixed first hit with Sleight of Fist being unable to bash
* Fixed a big exploit with Fire Remnants that could cause it to do dramatically more damage than intended
* Removed Pudge Santa
* Fixed Meepo clones not respawning with full mana
* Fixed Stone Giant's Aghanim bonus stacking with multiple instances
* Fixed Whirling Death damage tooltip
* Fixed Zeal HP regeneration
* Fixed Meepo's interaction with Tranquility Boots
* Fixed attack range on Legion Commander and Goblin Shredder being slightly off
* Fixed Goblin Shredder's agility and intelligence growth values being off
* Fixed Skywrath Mage not triggering Land Mines
* Fixed a bug with Sleight of Fist and Manta Style
* Duel can now only target heroes (it didn't do anything on non-heroes already)


Sunday, December 25, 2011

DOTA IMBA 3.80b CN no Ai Released | DOWNLOAD AND CHANGELOGS



3.80B Released!!!!
But there is no AI mode currently.
We are still waiting for EN version of IMBA v3.80 and IMBA MEGA 3.1. So it may take some time to make IMBA 3.80B EN version. But let us have patience and wait for IMBA team to translate all these wonderful maps to English

For now Download IMBA 3.80B CN No AI map here

DOTA V6.72F AI 1.2(NIGHTMARE) UPDATED | OFFICIAL DOTA V6.72F AI 1.2 DOWNLOAD AND CHANGELOGS



Greetings! Welcome to the latest official AI DotA custom map and MERRY CHRISTMAS TO ALL! IT`S PARTY TIME! Some bugfixes in this release and next year the work on 6.73 begins!

HAVE A NICE HOLIDAYS AND HAPPY NEW YEAR :D

Enjoy DotA v6.72f AI, codenamed NIGHTMARE!

Download Link ( English )

Mirror ( English ) 


CHANGELOG

AI 1.2 CHANGES

Fixed: Windrunner group lost bug removed.
Fixed: Some minor tweak in aiming func.
Fixed: Human KotL auto-using Recall.
Fixed: Delay bug in AIAttackedByHumanHero
Added storing of learn and use skills by heroes.
Fixed: Magnus' not using Reverse.
Fixed: Magnus' itembuild.
Applied range check to Sprout (Furion's) and Shackle (Rhasta, plus disable check). Now both won't use the spell against enemy out of range -> no rambo mode, no missed Sprout.
Tauren now use ability to join with idle spirit.
Fixed: KotL Illuminate, added extra use.
Improved AI: usage of SandKing's Burrowstrike and Epi-Blink.
Little improvement on Shadowfiend's Shadow Raze
Undid all fake abilities, changing base order instead. (Troll's Ranged Whirling Axe, Batrider's Firebreak, Phoenix' Sun Ray)
Fixed: Akasha not using ulti.
Fixed: incorrect SunRay order.
Fixed: Lone Druid not using Rabid and some bug in Battlecry usage.
Fixed: problems in channel-based skills.
Fixed: some bugs related to skill learning, esp. Huskar.
Meld should not decrease building's armor anymore.
Fair aggro attempt. Orb attack do not count as attack.
Fixed: Leshrac's AI (now use Edict and Nova properly)
Applied the "free mode" to AI's scroll of town portal (supposedly decrease tp-cancel probability).
AI Assault Cuirass Recipe fix: 1500 -> 1300

DotA 6.73 Changelogs | DotA 6.73 Complete Changelog


DotA 6.73 Map Changelogs

Heroes
• Added 4 New Heroes.
- Intelligence: Dragonus, Skywrath Mage
- Agility : Xin, Ember Spirit
- Strength: Rizzrak, Goblin Shredder
- Strength: Tresdin, Legion Commander

Alchemist
- Chemical Rage Base Attack Time reduced from 1.45/1.35/1.2 to 1.45/1.3/1.15
- Goblin's Greed bonus gold limit increased from 18 to 26

Anti-Mage
- Reverted the 6.72 Base Attack Time improvement, BAT from 1.35 to 1.45
- Armor reduced by 1

Axe
- Aghanim's Culling Blade cooldown from 10 to 6
- Base Int from 14 to 18
- Base HP regeneration from 1.25 to 2
- Battle Hunger gives Axe a 4% bonus movement speed per target it affects
- Berserker's Call cooldown from 14 to 10
- Counter Helix damage increased from 100/125/150/175 to 100/130/160/190
- Counter Helix proc cooldown decreased from 0.7/0.65/0.6/0.55 to 0.65/0.6/0.55/0.5
- If Culling Blade kills a unit, Axe unleashes a war cry, giving nearby allied units (600 AoE) a temporary movement bonus (25% for 6 seconds).

Bane Elemental
- Movement speed increased from 305 to 315
- Base Str/Agi/Int increased from 18/18/18 to 22/22/22

Blood Seeker

- Thirst no longer partially reveals invisible heroes below 40% health
- Thirst now fully reveals invisible heroes below 20% health
- Rupture duration improved from 5/7/9 to 7/8/9
- Rupture cooldown now scales from 70 to 70/60/50

Bone Fletcher
- Searing Arrows no longer has a cooldown at level 1
- Strafe Attack Speed bonus increased from 90 to 110
- Wind Walk movement bonus increased from 10/20/30/40 to 11/22/33/44%

Bounty Hunter
- Track gold bonus for Bounty Hunter increased from 75/150/225 to 150/200/250

Bristleback
- Cast point decreased from 0.5 to 0.4
- Attack point reduced
- Turn Rate Increased (makes him turn faster)

Centaur Warchief

- Double Edge cooldown decreased from 10 to 8

Dark Seer
- Ion Shell duration increased from 15 to 20
- Ion Shell AoE from increased 225 to 250
- Ion Shell cooldown increased from 7 to 10
- Ion Shell damage increased from 30/45/60/75 to 30/50/70/90
- Wall of Replica illusions are now semi-transparent to enemy players

Dirge
- Flesh Golem cooldown decreased from 90 to 75
- Decay cooldown decreased from 11/9/7/5 to 10/8/6/4

Doom Bringer

- Scorched Earth duration increased from 8/10/12/14 to 10/12/14/16

Dragon Knight

- While in Dragon form Dragon Tail's cast range increased from 150 to 400

Drow Ranger

- Base Agility increased by 4

Enchantress
- Enchantress movement speed from 305 to 310

Eredar
- Model changed to the Archimonde model

Furion
- Wrath of Nature cooldown rescaled from 90/60/60 to 90/75/60

Gyrocopter

- Armor increased by 2

Jakiro

- Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9
- Macropyre duration increased from 5 to 7 seconds

Juggernaut

- Omnislash random damage improved from 150-250 to 175-250
- Omnislash hit count increased from 3/5/8 (5/7/10 aghanim) to 3/6/9 (6/9/12 aghanim)

Keeper of the Light
- Blinding Light cooldown decreased from 20 to 20/16/12
- Recall cooldown decreased from 40 to 15 seconds

Kunkka
- Strength growth increased from 2.7 to 3.0
- Ghost Ship's CoCo's Rum duration increased from 5/6/7 to 8
- Tidebringer cleave AoE improved from 380/420/460/500 to 500
- Torrent slow increased from 30 to 35%
- X Marks The Spot cooldown decreased from 30 to 20 seconds

Krobelus

- Witchcraft movement speed increased from 3/6/9/12% to 4/8/12/16%

Lanaya

- Refraction instances increased from 2/3/4/5 to 3/4/5/6

Leoric

- Reincarnation slow duration increased from 3 to 4 seconds
- Reincarnation cooldown decreased from 300/220/140 to 260/160/60

Leshrac

- Movement speed increased from 310 to 315
- Pulse Nova AoE increased from 400 to 450

Lina Inverse

- Base intelligence increased by 3
- Dragon Slave travel distance increased by 100
- Dragon Slave final AoE increased from 125 to 150

Lion
- Mana Drain level 4 increased from 100 to 120 per second
- Mana Drain now drains at 0.25 second intervals instead of 1 second (596884)

Lord of Avernus
- Aphotic Shield will explode at the end of its duration if it has not taken sufficient damage
- Aphotic Shield cooldown decreased from 18/15/12/9 to 14/12/10/8
- Aphotic Shield cast range increased from 450 to 500

Luna
- Base damage increased by 5

Magnataur
- Skewer cooldown decreased from 35 to 30
- Empower duration increased from 30 to 40 seconds

Medusa
- Toggle cooldown on mana shield removed
- Stone Gaze rebalanced

- No longer changes the scale of the purge per level (was negligible), now recovers at a medium rate always
- Instead of checking to stone units over the first 0.6 seconds, it checks over the full 5 seconds.
- Units affected by the Stone Gaze cannot get reaffected during the application period
- Illusion & Summoned unit damage from 600/800/1000 to 500/1000/1500
- Manacost from 100/50/0 to 200/100/0
- Cooldown from 100 to 140/110/80Meepo
- Poof damage rescaled from 50/80/110/140 to 80/100/120/140

Mirana
- Fixed Elune's Arrow damaging but not stunning invisible units

Morphling
- Base agility increased by 5
- Adaptive strike cooldown decreased from 20 to 10

Naga Siren
- Ensnare cast range increased from 620/630/640/650 to 650
- Song of the Siren AoE increased from 750 to 1250
- Song of the Siren's End ability is now available 0.5 seconds after casting (484587)

Necrolyte
- Death Pulse AoE increased from 375/425/450/475 to 475
- Heartstopper damage increased from 0.4/0.6/0.8/1.0% to 0.5/0.7/0.9/1.1%
- Sadist level 4 now restores 600 mana if you kill a hero

Nerubian Assassin
- Vendetta cooldown decreased from 90/75/60 to 70/60/50
- Mana Burn cooldown decreased from 35/25/15/5 to 28/20/12/4

Obsidian Destroyer

- Sanity's Eclipse now hits units imprisoned by Astral Imprisonment

Pandaren Brewmaster

- Drunken Haze cooldown decreased from 12 to 8
- Tinted Panda Brewmaster's Primal Split model colors

Phantom Assassin

- Stifling Dagger damage increased from 40/80/120/160 to 50/100/150/200

Phantom Lancer
- Doppelwalk movement bonus increased from 10 to 15%
- Juxtapose illusions cap increased from 2/3/4/5 to 2/4/6/8

Phoenix
- Fire Spirits heal amount decreased to 50% of damage
- Fire Spirits now targets a location rather than a unit
- Fire Spirits cooldown decreased from 35 to 30
- Fire Spirits projectile speed increased
- Icarus Dive cooldown decreased from 30 to 25
- Sun Ray hp activation cost decreased from 25% to 20%
- Sun Ray manacost rescaled from 35 to 10/20/30/40

Pit Lord
- Expulsion corpse explosion rate decreased from every 1.25 seconds to 1.5 seconds
- Expulsion manacost increased from 125 to 125/135/145/155

Pudge
- Flesh Heap now has a overhead notification when strength is gained

Pugna
- Life Drain damage increased from 95/140/185 to 100/150/200 (and Scepter from 150/200/250 to 175/225/275)
- Life Drain duration increased from 9 to 10 seconds

Queen of Pain
- Base damage increased by 4
- Scream of Pain AoE increased from 400/425/450/475 to 475

Razor

- Static Link duration, after it finishes draining, increased from 13 to 18
- Static Link cooldown rescaled from 35/30/25/20 to 25

Rooftrellen
- Overgrowth damage per second decreased from 70/100/130 to 50/75/100
- Leech Seed manacost increased from 110/120/130/140 to 140

Rubick
- Fade Bolt manacost increased from 90/95/100/105 to 150
- Fade Bolt cd rescaled from 10 to 16/14/12/10
- Telekinesis manacost decreased from 160 to 120

Sand King
- Epicenter's slow is no longer blocked by magic immunity
- Caustic Finale buff duration increased from 2 to 8 seconds

Shadow Fiend
- Movement speed increased from 300 to 305
- Agility growth increased from 2.4 to 2.9
- Necromancy soul cap increased from 8/15/23/30 to 8/16/24/32

Silencer
- Glaives of Wisdom damage increased from 30/40/50/60% to 30/45/60/75%
- Last Word now functions while Silencer is stunned/silenced
- Last Word no longer triggers when enemies use items

Slark

- Pounce damage increased from 40/80/120/160 to 70/140/210/280
- Pounce cooldown rescaled from 12 to 20/16/12/8
- Pounce cast range increased from 400/500/600/700 to 700
- Shadow Dance regen increased from 2/3/4% to 3/4/5%
- Shadow Dance passive bonuses activation delay decreased from 0.7 to 0.5

Sniper
- Shrapnel AoE increased from 325 to 350

Spectre
- Dispersion damage no longer disables items like Blink Dagger

Spirit Breaker
- Charge of Darkness cooldown decreased from 40 to 35
- Charge of Darkness AoE knockback increased from 250 to 300
- Netherstrike damage increased from 100/200/300 to 150/250/350

Stealth Assassin

- Backstab damage bonus increased from 0.25/0.5/0.75/1.0 to 0.5/0.75/1.0/1.25 of agility

Storm Spirit
- Overload bonus damage increased from 30/45/60/75 to 30/50/70/90

Sven

- Great Cleave increased from 20/30/40/50% to 30/40/50/60%
- God's Strength is no longer purgeable
- God's Strength damage buff increased from 100/125/150% to 100/140/180%
- Warcry duration increased from 6 to 8 seconds
- Warcry cast time removed


Tinker
- Laser's miss duration increased from 2 to 3 seconds

Tiny

- Tiny now automatically and permanently equips a tree when he has Aghanim's Scepter
(Gives 235 range, 50% cleave and 1.75x damage towards buildings)


Troll Warlord

- Fervor increments now increase while attacking towers

Tuskarr

- Snowball cooldown decreased from 40 to 28

Ursa Warrior
- Armor increased by 1
- Enrage damage increased from 4/5/6% to 5/6/7% of current HP
- Earthshock AoE increased from 365 to 385
- Earthshock cooldown decreased from 7 to 6
- Fury Swipes damage increased from 10/15/20/25 to 15/20/25/30

Visage
- Added Aghanim Scepter for Visage (creates 1 extra familiar)
- Soul Assumption manacost rescaled from 200/180/160/140 to 170/160/150/140

Warlock
- Infernal's Flaming Fists trigger chance increased from 40% to 60%
- Infernal's Flaming Fists damage increased from 75/115/150 to 100/150/200

Zeus
- Arc Lightning level 4 damage increased from 130 to 145 damage
- Lightning Bolt cooldown decreased from 6.5 to 6
- Static Field now affects creeps
- Static Field no longer requires unit visibility to take effect


Items

New Item: Rod of Atos

Requires:
2x Staff of Wizardry (2000)
Vitality Booster (1100)
Total: 3100

Provides:

+25 Intelligence
+250 HP
Cripple (active, target unit)

Slows the target's movement speed by 50% for 4.

Cast Range: 800
Cooldown: 20
Manacost: 50

New Item: Heaven's Halberd

Requires:
Sange (2150)
Talisman of Evasion (1800)
Total: 3950

Provides:
+20 Strength
+25 Damage
+25 Evasion
Lesser Maim (passive, same as sange)
Disarm (active)

Removes the target's ability to attack for 4 seconds to ranged targets and 3 seconds to melee targets.
Cooldown: 30
Cast Range: 600
Manacost: 100

New Item: Ring of Aquila

Requires:
Wraith Band (485)
Ring of Basilius (500)
Total: 985

Provides:
+9 Damage
+3 All Stats
+3 Agility
+1 Armor
+2 Armor Aura
+0.65 Mana Regeneration Aura

Can be Disassembled

New Item: Abyssal Blade

Requires:
Sacred Relic (3800, +60 dmg)
Cranium Basher (2950, +40 dmg, +6 str, bash)
Total: 6750

Provides:
+100 Damage
+10 Strength
Bash (passive, same as cranium)
Overwhelm (active)

Overwhelm: Disables a target unit for 2 seconds. Can be cast on magic immune units.
CD: 60 seconds
Manacost: 150
Cast Range: 140

New Item: Tranquil Boots

Requires:
Boots of Speed (500)
Ring of Protection (175)
Ring of Regeneration (350)
Total: 1025

Provides:
+80 Movement
+3 HP Regen
+3 Armor
Rejuvenate (active)

If you take more than 3 instances of damage (greater than 20) in the past 10 seconds, the item temporarily breaks and becomes basic boots (until the last 10 seconds don't have 3 instances). Same damage source rules as Blink Dagger.


Rejuvinate: Restores 150 HP over 10 seconds, non-combat only. Can only be casted on self.
Cooldown: 40
Manacost: 25

Boots of Travel
- Recipe cost decreased from 2200 to 2000
- Movement speed increased from 95 to 100

Bloodstone
- Bloodstone initial charges increased from 5 to 6
- Bloodstone respawn time reduction increased from 3 to 4 seconds per charge

Butterfly
- Evasion increased from 30 to 35%

Divine Rapier
- Damage increased from 250 to 300

Ethereal Blade
- Ether blast cast range increased from 700 to 800

Eul's Scepter of Divinity
- Movement speed bonus increased from 25 to 30

Linken's Sphere

- Added +10 damage to account for component bonuses
- No longer triggered by Medallion of Courage
- No longer triggered by Urn of Shadows

Magic Wand
- No longer loses charges when upgrading from Magic Stick

Mask of Madness

- Berserk's movement speed bonus increased from 20% to 25%

Mjollnir
- Chain lightning bounce count increased from 4 to 8

Necronomicon
- Archer's Mana burn cast range increased from 250 to 600
- Archer's attack damage increased from 31/61/91 to 40/80/120
- Warrior's attack damage increased from 21/41/61 to 25/50/75

Orb of Venom- Cost decreased from 450 to 350

Orchid Malevolence
- Recipe Reworked: now requires 2 Oblivion Staffs and a 775 gold recipe. See stats below


Old Orchid:
Total Cost: 5025
+20 Intelligence
+30 Attack Speed
+45 Damage
+225% mana regen
Soul Burn

New Orchid:
Total Cost: 4125
+25 Intelligence
+30 Attack Speed
+30 Damage
+150% mana regen
Soul Burn

Smoke of Deceit
- Dispel AoE for nearby heroes increased from 950 to 1025

Refresher Orb
- Added +6 Intelligence to account for component bonuses

Stygian Desolator
- Desolator recipe cost decreased from 1200 to 900

Vanguard
- HP Bonus decreased from 275 to 250

Veil of Discord
- Recipe now requires only one Robe of the Magi, completed bonuses are the same

Gameplay & Cosmetics:

- Significant changes to couriers

- Couriers now give 150 to each enemy player, instead of 300 to the killer.
- Couriers no longer drop items when they die
- Couriers respawn 3 minutes after death, the items they have are inaccesible during that time
- Flying courier no longer has invulnerability shield
- Basic courier is magic immune (like flying courier, most spells did not work on couriers already)
- Buyback cooldown increased from 4 minutes to 5
- Heroes now respawn with full mana
- Gold over time from 0.875 intervals to 0.8
- Runes will no longer spawn the same rune type 2 times in a row
- Added Treant Protector, Terrorblade and Tuskarr to Captain's Mode

- Added a new loading screen


- Added various christmas themed effects

- New Crystal Maiden Skin


- Pudge Santa Model
- Christmas World Tree
- Candy Cane for Tangoes
- Santa Hats for anyone with a kill streak

Your hero gets it when you have 3 or more kills. You lose the hat when your streak ends.
You can type -nosanta to remove the hat.

- Santa Hats for couriers
- Santa Hat for Roshan
- Present model for item treasure chests

- Added an icon change when Ring of Basilius is in hero only state
- Moved Manta Style to Protectorate shop (to make room)
- Moved the Flying Courier item to the consumable shop

- Hero pool in -CD increased from 24 to 28
- Satyr Soulstealer manapool from 400 to 600
- Harpy Storm manapool from 360 to 540
- Satyr Hellcaller mana pool increased from 300 to 600
- Forest Healing Troll now has a Mana Aura (+2 MP/sec)
- Forest Healing Troll's heal cooldown from 0.75 to 0.5 seconds

- Bounty is now a part of -st (537656)
- Removed stock cooldown on TP Scrolls, Dust and Sentry Wards
- Added a new courier (Pack Horse)
- Updated Shadow Shaman's Mass Serpent Ward animation (298692)
- Ghost Ship now has a small chance to use an alternate model
- Compressed Ancient Apparition model size
- Optimized map space usage
- Added Romanian language support

Bug Fixes
* Added a 0.2 second buffer time between Chainfrost bounces (to prevent instant explosions for nearby units after the most recent code change)
* Fixed Dreamcoil damaging but not stunning invis heroes if they leave the range while still under the effect
* Fixed Tiny's damage not being displayed when he upgrades with Aghanim
* Fixed some rare bugs with some effects being invisible depending on where your camera was
* Fixed the pathing type on Enraged Wildkin's Tornado
* Fixed Bloodlust Multicast to affect necronomicon units
* Fixed Glaives Throwers having different attack point than Meat Wagons
* Fixed issue with Open Wounds when used on neutrals
* Fixed some inconsistincies on the attack animation time between ghouls and treants
* Fixed Focus Fire interaction with Linken Sphere
* Fixed Laser interaction with Linken Sphere
* Fixed Open Wounds not working properly sometimes when the target is in fog of war
* Fixed Refraction damage status icon lingering a little after its gone



Download DotA 6.73 Map Here


Download CustomKeys for DotA 6.73 Here

DotA 6.73 | Official DotA v6.73 Map Download & Changelogs


After waiting for almost half year, the DotA 6.73 map is finally, officially released by IceFrog. The v6.73 comes with exciting 5 new items, 4 new heroes, Dragonus - Skywrath MageXin - Ember Spirit, Rizzrak- Goblin Shredder and Tresdin - Legion Commander. There are a lot of bug fixes, a new loading screen and hero reworks done in this massive patch. It is recommended that you must read read full changelogs before playing.


Official DotA 6.73 Map Download:
Mirror:                                                   

   


Direct Download:                                  
       
    

  Download the map from the link above and put it into 'Warcraft III\Maps\Download" sub-folder.

DotA 6.73 Map Changelogs:

View DotA 6.73 Changelog here.

DotA 6.73 Map CustomKeys:

Download CustomKeys for DotA 6.73 here.

Saturday, December 24, 2011

DotA 6.73 | Official DotA v6.73 Map Download & Changelogs

After waiting for almost half year, the DotA 6.73 map is finally, officially released by the developer IceFrog. The v6.73 comes with exciting 5 new items, 4 new heroes, Dragonus - Skywrath Mage, Xin - Ember Spirit, Rizzrak- Goblin Shredder and Tresdin - Legion Commander. There are a lot of bug fixes, a new loading screen and hero reworks done in this massive patch. It is recommended that you

DotA 6.73 Changelogs | Read DotA v6.73 Full Change Log

Below you can read the full changelogs of DotA 6.73 which contain heroes, items, general gameplay and cosmetic changes. PS: the changelogs are huge.DotA 6.73 Map ChangelogsHeroes• Added 4 New Heroes.- Intelligence: Dragonus, Skywrath Mage- Agility : Xin, Ember Spirit- Strength: Rizzrak, Goblin Shredder- Strength: Tresdin, Legion CommanderAlchemist- Chemical Rage Base Attack Time reduced from

DotA 6.72f AI Map Download - Nightmare v1.2

DotA AI v6.72f AI 1.2 (update). Following IceFrog's route, PleaseBugMeNot (DotA AI maker) has come up with a new AI version in which he has done some miscellaneous bug fixing and optimization. Other than that, he assured that DotA 6.73 AI development is underway and will be released when it's ready. In the meantime, you can play DotA 6.72f AI v1.2 and have fun.Official DotA 6.72f AI v1.2 Download

DotA 6.73c Map News and Updates (Released)

DotA 6.73c map refers towards the balancing efforts of DotA 6.73 series. As the time progresses bugs and exploits starts appearing in the game that's why balance map is necessary to provide. In the past there has been many cases of bug fix maps and Icefrog releases these maps in the form of b,c,d,e and even f which are sub-versions of that series. So enjoy playing DotA 6.73c map and check the

Friday, December 23, 2011

DotA 6.73b Map Download (Released)

As we all noticed that DotA 6.73 was carrying a lengthy list changelogs containing lots of new items and heroes. In the light of these changes there's a prominent chance that some bugs might occur. So in this prospective IceFrog will be releasing DotA 6.73b as a bug fix patch to address those bugs.Final Update: DotA 6.73b Map is officially released along with changelogs.We can just hope that it

Sunday, December 11, 2011

DotA IMBA 3.80 CN | Download and Changelogs



Changelogs:

Added a new hidden shops, selling all kinds of random rare items

How to get random items??
After roshan died 4 times, click on roshan and u will see that he "sell" 2 random rare items.

Note: These items are very expensive.

To get different variety of rare items, just kill roshan again and wait for him to respawn and he might "sell" different items from the previous ones.

What are those random items?
--------------------------------
T-Shirt of Nevermore (100,000 gold)

Gives:
Shadowraze (active)
75 mana
10 sec CD

---------------------------------
Greater Tankard O' Terror (20,000 gold)

Gives:
+146 attack damage
+50 strength
+50 agility

Killing machine (passive)
Gives a 10% chance to deal 4x normal damage on an attack

---------------------------------
Broken Amulet of Destruction (500,000 gold)

Gives:
Improves all skill effects by 7 levels
100% chance on all percentage-based items and skills

---------------------------------
Aries (300,000 gold)

Gives:
Aries (passive)
+5 armor
+25% spell resistance
+20 armor to allies (900 AOE)
+70% spell resistance to allies (900 AOE)

---------------------------------
Leo (300,000 gold)

Gives:
Leo (passive)
Unless a unit has equal or more gold than you do, it cannot kill you. Does not apply to Sentinel/Scourge creeps.

---------------------------------
Direbrew's Bloody Shanker with Blood (25,000 gold)

Gives:
+108 attack damage
+47 strength
+50 agility

Lethal Weapon (passive)
Gives a 25% chance to deal 2.5x normal damage on an attack

---------------------------------
Unlucky Ring (150,000 gold)

+7 armor
+5 strength
+9 intelligence

Jinx's Doomed Fate
Causes the HP of surrounding enemy units to never exceed your current HP.

---------------------------------
Dragon's Call

Gives:
+41 attack damage

Summon Dragon
Gives a 14% chance on attack to summon a Black Dragon to fight for you. Lasts 25 seconds.

---------------------------------
Paracriz's Axe (30,000 gold)

Gives:
+75 attack damage

Paracriz's Blessing
Immune to critical strikes
Gives a 2% chance to deal 18x normal damage on an attack

---------------------------------
Headless Horseman's Head (50,000 gold)

Gives:
+10 armor

Headless:
Immunize yourself against those damage that is larger than 15% of your max HP.

---------------------------------
Ghost Potion (2 charges)

Transforms you to Ethereal Form for 4 seconds. While in this form,
you can neither attack nor be attacked and you take 40% bonus damage from spells. 2 charges.
Cooldown 60 seconds.



 Wind Runner
-Reworked Shackle Shot
-Reworked Powershot
-Fix Windrunner that may cause lost of control

 Bane Elemental
-Reworked Enfeeble
-Fiend's Grip is now gaining vision for affected heroes for a short period and Fiend's Grip is now working properly for all enemies even they are out of sight

 Luna
-Reworked Lucent Beam
-Improved ability data of Moon Glaive that makes the bount counts more accurately
-Improved Eclipse effect. Eclipse is now having lesser cool down time

 Mirana-Elune's arrow flying speed reduced

 Medusa
-Split shot is now improved
Split base damage has been tweak to full damage

 Furion
-Wrath of Nature is now gaining extra magic damage from the Circle of Power's Rune effect. Wrath of Nature bouncing system tweak, makes the bounce time more effective to whole map enemies and creeps

 Queen Of Pain-Scream of Pain is now effect to dark sight area
-Redata Sonic Wave, makes the skill become less lag

 Warlock
-Reworked Fatal Bonds
 Tiny
-Changed the vision effect after obtained Aganhim Scepter and Grow effect

 Witch Doctor-Paralyzing Cask ability data improved, the damage of Paralyzing Cask is reduce after gaining rune effect that may increase magic damage

 Shadow Fiend-Shadowraze blast area has been reworked, Damage rescale from 75/150/225/300 to 130/220/310/400; Damage type changed to Physical Attack, Magic Damage;those enemies affected Shadowraze will decrease movement speed by 50 for 3 seconds, effect can be stacked
-Reworked Necromastery and vision effect changed
-Reworked Presence of the Dark Lord

 Bristleback- Fix Viscous Nasal Goo for losing the slow effect; Viscous Nasal Goo is now reducing attack damage too

 Kunkka-Rescaled Ghost Ship stun duration from 4 to 3/4/5

 Axe
-Berserker's Call is now works on affected enemies in any status(stun, pause, sleep, etc)

 Earthshaker
-Reworked Echo Slam's data, the area of reflected damage becomes more bigger and now affected to ALL UNITS.(Even in BKB)

 Spectre
-Reworked Spectral Dagger
-Haunt's illusion is now having Desolate effect

 Slardar
-Bash hotkey is now setting to B

 Chaos Knight-Rescaled Chaos Bolt stun duration
-Reworked Phantasm

Ethereal Hunter-Attack animation time changed from 1.7 to 1.5, Casting time from 1 to 0.5

 Yunero
-Rescaled Blade Fury spining area from 350 to 250/300/350/400

 Storm Spirit-Ball Lightning will stop casting if you get silenced;Reduce Ball Lightning Damage 30%

 Zeus
-Animation Lightning Bolt improved
-Static Field now works on all units
-Animation Thundergod's Wrath improved

Lord of Avenus-Lord of Avenus's skills is now combined in -os mode
-Borrowed Time now works on Friendly units and last longer after Scepter
-Aphotic Shield Ability redata

 Treant Protector-Skills of Treant Protector is now in -ak system
-Treant Protector Regen Skill (Sorry I forgot the skill name) is now rebalanced in Day 1% to 0.2/0.3/0.4/0.5, in night still remains same

 Undying
-Flesh Golem AOE skill can be debuff now

 Sniper
-Shrapnel AOE vision is now rescaled from 500/625/720/875 to 600

 Necrolyte
-Reworked Reaper's Sythe

 Lina Inverse-Reworked Laguna Blade

 Clockwerk Globlin-Hookshot data reworked, now your vision will bring to the enemy you hook

 Razor
-Razor's illusion is now unable to use Unstable Current's effect

Saturday, December 10, 2011

DotA 6.74 Map Download (News & Updates)

DotA v6.74 Map News and Updates. In the previous DotA 6.73 release, IceFrog introduced new heroes, items and other important changes which significantly affected the metagame. Now the DotA developer will probably be focusing on bringing some balance tweaks to the new heroes/items instead of adding more new stuff. So basically, DotA 6.74 will be more like a balance patch.Whatever changes IceFrog

Sunday, November 6, 2011

DotA IMBA 3.79E EN stable (fully translated) | Download and Changelogs




DotA imba 3.79e EN stable-fully translated


DotA v6.72f AI 1.1(NIGHTMARE) UPDATED | Official DotA v6.72f AI 1.1 Download and Changelogs




CHANGELOG

AI 1.1 CHANGES
  1. Fixed: Spectre's Reality auto-usage on nearest low hp enemy when Haunt is casted.
  2. Fixed: Player gets extra ability when swaping any hero with Troll AI ( Range Axe ). Same goes to Batrider ( 2nd skill ).
  3. Fixed: dupe item bug in Circle of Power area.
  4. Fixed: Respawn doesnt work when killed while under ult of Pandaren Brewmaster ( Primal Spirits ).
  5. Fixed: Io's Overcharge didn`t work.
  6. Fixed: Naga Siren's ult didn`t work.
  7. Fixed: Furion AI ult didn`t work properly.
  8. Fixed: Courier flying bug.
  9. Fixed Shadow Poison, Earthsplitter, Pounce, and Song of Siren's usage condition.
  10. Improved AI: Geomancer (Poof spamming and Earthbind), KotL (increased Blinding Light offset loc).
  11. Fixed AI item bug on carrying aegis.
  12. Fixed AI orb abilities and Splitshot usage.
  13. Fixed bug on DE/DG
  14. Fixed bug on AI trying to Roshan/gank after game ends.
  15. Changed -sh AI naming (now using colors instead of unit name)
  16. Attempt to fix player leaving on 0:00
  17. Invoker skills build change. New levels are:
  18. Quas: 4 14 15 16 18 20 21
  19. Wex: 6 10 19 22 23 24 25
  20. Added new "fake" ability 'CF03' (Phoenix' Sun Ray)
  21. Fixed heroes AI : Silencer (Curse of Silence), Lich (Frost Armor), Venomancer (Ward), Chen (Holy Persuation), Soul Keeper (was using Reflection on allies), Naga Siren (Song of the Siren bug fixed, condition reworked), Tauren (Earthsplitter improved), Shadow Demon (Shadow Poison?)
  22. Improved hero AI: Phoenix (Sun Ray)
  23. Fixed AI gold bug. Set -ng gold bonus into 0.
  24. Attempting to fix Axe's bug.
  25. Fixed AI behavior against Divine Rapier.
  26. Increased range check for Stasis Ward and Earthsplit dodge.
  27. Improved heroes AI: Disruptor (all skills), Ancient Appariton (Ice Blast condition and aiming), Gyro (Call-Down condition)
  28. Fixed AI behaviour toward gems.
  29. Added message on AI returning Divine Rapier to owner's circle.
  30. Fixed Phoenix' Fire Spirit slowing.
  31. Fixed Juggernaut's using Blade Fury while Omnislashing.
  32. Attempted to fix AI indecisive laning and base-stuck bug.
  33. Changed Rubick's itembuild
  34. Fixed AI Charge of Darkness, improved usage.
  35. Fixed Axe's berserker's call bug
  36. Fixed -dummy bug
  37. Io and Meepo Item Builds fixed.

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