Leviathan Guide & Build, the Tidehunter Strategy. Leviathan is one of the great tanker who has good self-defend mechanism and also can be a good initiator in a big war using his ultimate skill: Ravage. This post contains Leviathan the Tidehunter guide, item build, skill build and strategy.
Greatest of the sea giants, Leviathan was sealed away in the aftermath of the war between the Old Gods and the Titans in ancient times. Now released by the Lich King to aid in his crusade against the Sentinel, he cleaves through waves of enemies with his mighty anchor, breaking enemy sieges before they even begin. As terrible a foe on land as he is in water, those who stand before the Tidehunter are swept away in a sea of spikes, eviscerated as he closes in to pulverize those left to receive his wrath.
Strength - 22 + 3 (Primary)
Agility - 15 + 1.5
Intelligence- 16 + 1.7
Base damage 47-53
Attack range of 100 (melee)
Base Armor 3.1
Movement speed of 310
Tidehunter Skill Descriptions
Gush (G)
Summons a spirit of the tides to damage an enemy unit. Reduces the movement speed by 40% and armor of the enemy unit. Lasts 4 seconds.
Level 1 - Reduces armor by 2, deals 110 damage
Level 2 - Reduces armor by 3, deals 160 damage
Level 3 - Reduces armor by 4, deals 210 damage
Level 4 - Reduces armor by 5, deals 260 damage
Mana Cost: 120
Cooldown: 12
Take the advantages of this skill in early minutes: short cooldown, movement speed reduction, high damage and armor reduction which gonna deal more physical damage with your mate. In late game, this skill is still useful with its short cooldown and movement speed reduction.
Kraken Shell
Creates a thick armor shell around Leviathan that protects him against attacks. Whenever he loses 600 hitpoints from player based damage, it removes negative buffs. Damage counter gets reset if no damage taken in 6 seconds. Damage block doesn't stack with Stout Shield, Poor Man's Shield or Vanguard.
Level 1 - Reduces attack damage by 7
Level 2 - Reduces attack damage by 14
Level 3 - Reduces attack damage by 21
Level 4 - Reduces attack damage by 28
This skill is similar to free Vanguard, make leviathan can alive in early minutes since it has attack damage reduction. With this skill, leviathan can't killed by his enemy using negative buff skill like Shadow Strike and others.
Anchor Smash
Leviathan swings his mighty anchor with a vengeance. Gives a 20% chance to deal bonus damage to nearby enemies.
Level 1 - Deals 75 damage in a small radius
Level 2 - Deals 115 damage in a small radius
Level 3 - Deals 155 damage in a small radius
Level 4 - Deals 200 damage in a small radius
This skill almost works like a free Battlefury, but instead it's percentage-based. It is more useful when he has high attack speed, his DPS will increase.
Ravage (V)
Slams the ground, causing waves of spikes to ring the hero in all directions. Deals damage and stuns. Area increases per level.
Level 1 - Deals 250 damage. 1.5 seconds stun. 850 AoE
Level 2 - Deals 350 damage. 1.8 seconds stun. 950 AoE
Level 3 - Deals 450 damage. 2.25 seconds stun. 1050 AoE
Cooldown: 150
Mana Cost: 150/225/325
This skill is used to initiate team battles. With big Area of Effect, it is easy to land and will cause every enemy around him stunned.
Tidehunter Skill Build
Level 1: Gush
Level 2: Kraken Shell
Level 3: Gush
Level 4: Kraken Shell
Level 5: Gush
Level 6: Ravage
Level 7: Gush
Level 8: Kraken Shell
Level 9: Kraken Shell
Level 10: Anchor Smash
Level 11: Ravage
Level 12: Anchor Smash
Level 13: Anchor Smash
Level 14: Anchor Smash
Level 15: Stats
Level 16: Ravage
Levels 17-25: Stats
Gush is his main nuke, so it is important to take early. Kraken Shell helps him with its survivability early on so he can avoid going back to the fountain. When he has reached level 10 and has high enough attack speed, Anchor smash will be useful to increase DPS. Ravage is his ultimate skill, so it is important to take whenever possible.
Tidehunter Item Build
1. Gauntlet of Strength, 3x Ironwood Branch, 1 set of Tangos, 1 set of Observer Wards
2. Optional: Quelling Blade
3. Finish Magic Wand, Bracer
4. Boots of Speed
5. Finish Power Tread
6. Kelen's Dagger
Your core item should be like this:
Quelling Blade is necessary for farming since it can increase Leviathan's damage to non-hero units by 32%. Energy Charge from Magic Wand can be casted when he is lack of mana to succeed landing his ultimate or to give a gush to an enemy.
Power Thread make him farming more effective together with Anchor Smash to increase his DPS. As alternative, it can be used to help his friend by gank enemies: visiting enemies faster and landing high DPS to them.
Dagger is very useful for perfectly landing Ravage to initiate a team battle.
Tidehunter Luxury Items
Refresher is very mana-intensive for him, however a double ultimate is game-breaking. Make sure that if he get this, he has enough mana to landing double ultimate.Guinsoo's Scythe of Vyse is an extra disable. It also solves his mana problems, so this is a good item for Tide to have.
Heart of Tarrasque is an obvious choice for any tank especially for Tide. It gives him some much needed survivability and improves his tankiness by a lot. Assault Cuirass adds some massive survivability and IAS. Even though it is quite expensive, it helps his DPS and survivability a lot.
Dying a lot because of nukes? Khadgard's Pipe of Insight is for him. Those all out nukers will find it much harder to kill him and his team know.
Tidehunter Strategy
You can pick this hero whenever you want. In early minutes, you should put him in the top or bottom lane. Conserve your mana first, farm as good as possible and keep survive. If you and your teammate are confident to kill enemy, cast a gush to an enemy then your allies can follow up and proceed to take out the enemy.
Sometimes, you need to gank. Leave your lane and help another friend. Cast a gush and do the same to kill enemy, cast ravage too if possible and if you want.
In a big war, the most important role is initiating team battles. Here are some 'rules' to think about whenever getting ready to initiate:
1) Make sure your team is ready and fully behind you on this. You don't want to go in and then have your team back off, leaving you to die.
2) If you are blinking into the enemies (which you probably will), then always blink into the very middle of them. The reason is that you want to catch all of them in your ultimate, by initiating at the edge of the enemies, you will probably only catch a few.
Also know the AOE of Ravage. This is important because you want your positioning to be good so that when you Ravage you catch the most enemies possible. Gush the weakest hero after ravaging; most of the time this is their disabler or carry hero.
Based on: Playdota Guide
This post contain Leviathan Guide & Build - The Tidehunter Strategy. If you have different build or strategy, you can give your comments or make your own guide on the Tidehunter Forum.
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Friday, April 30, 2010
Sven Guide & Build - The Rogue Knight Strategy
Sven Guide & Build, Sven the Rogue Knight Strategy. Sven is not the best STR tanker, but he is a good ganker and can be a good carry since his skills allow him to deal a lot of area of effect damage to several targets at once. This post contains Sven the Rogue Knight guide, item build, skill build and strategy.
A follower of the great God of Order, Paladine, Sven has sworn to uphold the rights of all. Born of a Knight and a Night Elf and ostracized since birth, Sven has lead a solitary existence of meditation and training. He has come out of his wanderings determined to guard the innocent against evil. Armed with his blessed cleaving blade Justice, and harnessing the power to strike down his enemies with the might of God's Strength, Sven's wrath toward the unjust is a sight to behold.
Strength - 23 + 2.7 (Primary)
Agility - 21 + 2
Intelligence- 14 + 1.3
Base damage 54-56
Attack range of 125 (melee)
Base Armor 1.94
Movement speed of 295
Sven Skill Descriptions
Storm Bolt (T)
Targets an area around an enemy unit and releases a magical hammer dealing damage and stunning enemy units. 250 AoE. Stun lasts 2 seconds.
Level 1 - 100 damage.
Level 2 - 175 damage.
Level 3 - 250 damage.
Level 4 - 325 damage.
Mana Cost: 140
Cooldown: 15
This skill remains the same mana cost, cooldown and duration, but the damage increases. This is a nice skill to work on. This skill can be used to:
- set up a gank,
- stall time for allies to arrive,
- finish off a Lothar's Sniper,
- cancel enemy's channeling spell
Great Cleave (C)
Sven strikes with such force that all nearby enemies take damage.
Level 1 - 20% damage is splashed.
Level 2 - 30% damage is splashed.
Level 3 - 40% damage is splashed.
Level 4 - 50% damage is splashed.
This skill is like to free battlefury. It is used for clearing the faster and will be more effective when Sven has big damage.
Warcry (W)
With the righteous anger of one wielding Justice, Sven lets loose a mighty Warcry, heartening his allies for battle. Sven and nearby allies gain 12% movespeed and increased armor for 6 seconds. 450 AoE.
Level 1 - 12% Movement Speed. + 3 Armor.
Level 2 - 12% Movement Speed. + 6 Armor.
Level 3 - 12% Movement Speed. + 9 Armor.
Level 4 - 12% Movement Speed. + 12 Armor.
Cooldown: 36/30/24/18
Mana Cost: 25
This skill can be used before or after team battles for the armor or for the extra ms to chase down fleeing heroes. Be sure to cancel the animation!.
God's Strength (R)
Sven gets pumped up! Adds bonus damage for 25 seconds.
Level 1 - Adds 100% damage
Level 2 - Adds 125% damage
Level 3 - Adds 150% damage
Cooldown: 80
Mana Cost: 100/150/200
This skill makes Sven superman giving him lots of extra damage. Be sure to cancel the animation!
Sven Skill Build
Level 1: Storm Bolt
Level 2: Stats
Level 3: Storm Bolt
Level 4: Warcry
Level 5: Storm Bolt
Level 6: God's Strength
Level 7: Storm Bolt
Level 8: Stats
Level 9: Stats
Level 10: Warcry
Level 11: Warcry
Level 12: Warcry
Level 13: Great Cleave
Level 14: Great Cleave
Level 15: Great Cleave
Level 16: Great Cleave
Level 17: God's Strength
Level 18: God's Strength
Levels 19-25: Stats
Storm Bolt is his main skill in early minutes. It has high damage, 2 seconds stun and 15 s cooldown. If you don't want him lack of mana to cast his skills, give him enough stats. Warcry is needed in early minutes for chasing enemy once in a while. But in mid game, he needs it more often, short cooldown of Warcry will help him. One level of God's Strength is enough in early and mid game because increasing level of god's strength will cause him store more mana and is not comparable with 25% increased damage. When he has enough big damage with BKB, Satanic or Armlet, then Great Cleave will help him farming or clearing the way more effective.
Sven Item Build
1. 2 Set of Tangos, 3 x Ironwood Branch, Clarity Potion, Animal courier.
2. Finish Magic Wand
3. Flying Courier, Boots of Speed
4. Urn of Shadows & Soul Ring,
5. Mask of Death, Finish Power Thread
6. Kelen's Dagger
7. Scroll of Town Portal
Sven's core item should be like this:
/
Magic Wand is the most imba item in the game. The burst regeneration is useful in so many circumstances such as escaping a gank, turning the tide of a battle, or gaining back just enough mana to to kill somebody. Urn of Shadows is great item for dusting up after a gank, very important for him. Soul Ring Used in conjunction with Urn of Shadows can replace and work better than Bottle.
He needs courier a lot for shopping many cheap items, and that measly little walking slave won't be enough. Ask an ally to give it wings, or do yourself. Everyone needs boots, and He is no exception. Low MS and melee attack range force Sven to grab boots early, even with Warcry. Power treads gives the versatility of switching between stats when necessary and more damage, even with God's Strength.
Who doesn't want to steal life? It can be upgraded into either MoM or Satanic, either of which are very good for him. Blink is invaluable, seriously consider getting this item if his team needs an initiation.
Sven Late Game Items
Mask of Madness is great item because it gives Sven a steroids skill. Since he is carry, MoM should be equipped because of the huge IAS it gives. But if he is tanking, Satanic should be preferred.
BKB's stats are great and the avatar ability is insane. Without BKB he run the risk of being chain disabled, nuked to death, or simply having his buffs purged off with a diffusual blade. Get BKB right after core.
Although the damage and critical from Buriza is great, God's Strength doesn't benefit from raw +dmg. The cost is also very high, but this item can advantageous him since he has Great Cleave. Great Cleave + Critical is amazing.
With Assault Cuirass, he can kill his enemy faster since it lowers enemy armor and gives IAS. He will also become harder to die caused by high armor.
Armlet is awesome item, good on almost all STR heroes, it's just a little too risky to use on Sven. Unholy strength increases Sven's damage a shit load, seriously consider this item in conjunction with MoM if his team has enough disables to keep him alive.
Sven Strategy
You should pick this hero when your team has enough support hero. These are the supports for Sven: Crystal Maiden, Lion, Witch Doctor, Ogre Magi, Magnataur, Vengeful, Darkseer.
Beware of his counters:
- Diffusual Blade carried by Phantom Lancer or Naga Siren,
- Rhasta or Athropos with their binding spell
- Krobelus with her ultimate, every melee hero should avoid her as enemy.
In early minutes, just farm as best as you can, maybe even try for firstblood if you have an ally with a disable help you. Try not to die and just last hit/deny those creeps. Don't push the lane unnecessarily. When you reach level 7, you should have most of your core by now and maybe a kill or two. You can leave your lane and start hardcore ganking, or if your the carry for your team you can try to get in a little more farm. This is the point in the game when you make the decision on whether to make dagger or BKB first.
In mid game, go around ganking, participate in all the team fights, and farm whenever you have time, this is the stage of the game where TP scrolls really shine so make sure you always have 2 on you. Try to get together a few kills and farm your core as quickly as possible.
In late game, push with your team, and make sure your there for every single one of the team fights, pick off farming heroes with your allies and kill Roshan. Most important phase of the game, you should be done with your core and working on one or two of your late game items.
In ultra late game, try backdooring or pushing multiple lanes to gain victory.
Based on: PlayDota Guide
This post contain Sven Guide & Build - The Rogue Knight Strategy. If you have different build or suggestion, you can leave your comments or make your own guide on Sven Forum.
A follower of the great God of Order, Paladine, Sven has sworn to uphold the rights of all. Born of a Knight and a Night Elf and ostracized since birth, Sven has lead a solitary existence of meditation and training. He has come out of his wanderings determined to guard the innocent against evil. Armed with his blessed cleaving blade Justice, and harnessing the power to strike down his enemies with the might of God's Strength, Sven's wrath toward the unjust is a sight to behold.
Strength - 23 + 2.7 (Primary)
Agility - 21 + 2
Intelligence- 14 + 1.3
Base damage 54-56
Attack range of 125 (melee)
Base Armor 1.94
Movement speed of 295
Sven Skill Descriptions
Storm Bolt (T)
Targets an area around an enemy unit and releases a magical hammer dealing damage and stunning enemy units. 250 AoE. Stun lasts 2 seconds.
Level 1 - 100 damage.
Level 2 - 175 damage.
Level 3 - 250 damage.
Level 4 - 325 damage.
Mana Cost: 140
Cooldown: 15
This skill remains the same mana cost, cooldown and duration, but the damage increases. This is a nice skill to work on. This skill can be used to:
- set up a gank,
- stall time for allies to arrive,
- finish off a Lothar's Sniper,
- cancel enemy's channeling spell
Great Cleave (C)
Sven strikes with such force that all nearby enemies take damage.
Level 1 - 20% damage is splashed.
Level 2 - 30% damage is splashed.
Level 3 - 40% damage is splashed.
Level 4 - 50% damage is splashed.
This skill is like to free battlefury. It is used for clearing the faster and will be more effective when Sven has big damage.
Warcry (W)
With the righteous anger of one wielding Justice, Sven lets loose a mighty Warcry, heartening his allies for battle. Sven and nearby allies gain 12% movespeed and increased armor for 6 seconds. 450 AoE.
Level 1 - 12% Movement Speed. + 3 Armor.
Level 2 - 12% Movement Speed. + 6 Armor.
Level 3 - 12% Movement Speed. + 9 Armor.
Level 4 - 12% Movement Speed. + 12 Armor.
Cooldown: 36/30/24/18
Mana Cost: 25
This skill can be used before or after team battles for the armor or for the extra ms to chase down fleeing heroes. Be sure to cancel the animation!.
God's Strength (R)
Sven gets pumped up! Adds bonus damage for 25 seconds.
Level 1 - Adds 100% damage
Level 2 - Adds 125% damage
Level 3 - Adds 150% damage
Cooldown: 80
Mana Cost: 100/150/200
This skill makes Sven superman giving him lots of extra damage. Be sure to cancel the animation!
Sven Skill Build
Level 1: Storm Bolt
Level 2: Stats
Level 3: Storm Bolt
Level 4: Warcry
Level 5: Storm Bolt
Level 6: God's Strength
Level 7: Storm Bolt
Level 8: Stats
Level 9: Stats
Level 10: Warcry
Level 11: Warcry
Level 12: Warcry
Level 13: Great Cleave
Level 14: Great Cleave
Level 15: Great Cleave
Level 16: Great Cleave
Level 17: God's Strength
Level 18: God's Strength
Levels 19-25: Stats
Storm Bolt is his main skill in early minutes. It has high damage, 2 seconds stun and 15 s cooldown. If you don't want him lack of mana to cast his skills, give him enough stats. Warcry is needed in early minutes for chasing enemy once in a while. But in mid game, he needs it more often, short cooldown of Warcry will help him. One level of God's Strength is enough in early and mid game because increasing level of god's strength will cause him store more mana and is not comparable with 25% increased damage. When he has enough big damage with BKB, Satanic or Armlet, then Great Cleave will help him farming or clearing the way more effective.
Sven Item Build
1. 2 Set of Tangos, 3 x Ironwood Branch, Clarity Potion, Animal courier.
2. Finish Magic Wand
3. Flying Courier, Boots of Speed
4. Urn of Shadows & Soul Ring,
5. Mask of Death, Finish Power Thread
6. Kelen's Dagger
7. Scroll of Town Portal
Sven's core item should be like this:
/
Magic Wand is the most imba item in the game. The burst regeneration is useful in so many circumstances such as escaping a gank, turning the tide of a battle, or gaining back just enough mana to to kill somebody. Urn of Shadows is great item for dusting up after a gank, very important for him. Soul Ring Used in conjunction with Urn of Shadows can replace and work better than Bottle.
He needs courier a lot for shopping many cheap items, and that measly little walking slave won't be enough. Ask an ally to give it wings, or do yourself. Everyone needs boots, and He is no exception. Low MS and melee attack range force Sven to grab boots early, even with Warcry. Power treads gives the versatility of switching between stats when necessary and more damage, even with God's Strength.
Who doesn't want to steal life? It can be upgraded into either MoM or Satanic, either of which are very good for him. Blink is invaluable, seriously consider getting this item if his team needs an initiation.
Sven Late Game Items
Mask of Madness is great item because it gives Sven a steroids skill. Since he is carry, MoM should be equipped because of the huge IAS it gives. But if he is tanking, Satanic should be preferred.
BKB's stats are great and the avatar ability is insane. Without BKB he run the risk of being chain disabled, nuked to death, or simply having his buffs purged off with a diffusual blade. Get BKB right after core.
Although the damage and critical from Buriza is great, God's Strength doesn't benefit from raw +dmg. The cost is also very high, but this item can advantageous him since he has Great Cleave. Great Cleave + Critical is amazing.
With Assault Cuirass, he can kill his enemy faster since it lowers enemy armor and gives IAS. He will also become harder to die caused by high armor.
Armlet is awesome item, good on almost all STR heroes, it's just a little too risky to use on Sven. Unholy strength increases Sven's damage a shit load, seriously consider this item in conjunction with MoM if his team has enough disables to keep him alive.
Sven Strategy
You should pick this hero when your team has enough support hero. These are the supports for Sven: Crystal Maiden, Lion, Witch Doctor, Ogre Magi, Magnataur, Vengeful, Darkseer.
Beware of his counters:
- Diffusual Blade carried by Phantom Lancer or Naga Siren,
- Rhasta or Athropos with their binding spell
- Krobelus with her ultimate, every melee hero should avoid her as enemy.
In early minutes, just farm as best as you can, maybe even try for firstblood if you have an ally with a disable help you. Try not to die and just last hit/deny those creeps. Don't push the lane unnecessarily. When you reach level 7, you should have most of your core by now and maybe a kill or two. You can leave your lane and start hardcore ganking, or if your the carry for your team you can try to get in a little more farm. This is the point in the game when you make the decision on whether to make dagger or BKB first.
In mid game, go around ganking, participate in all the team fights, and farm whenever you have time, this is the stage of the game where TP scrolls really shine so make sure you always have 2 on you. Try to get together a few kills and farm your core as quickly as possible.
In late game, push with your team, and make sure your there for every single one of the team fights, pick off farming heroes with your allies and kill Roshan. Most important phase of the game, you should be done with your core and working on one or two of your late game items.
In ultra late game, try backdooring or pushing multiple lanes to gain victory.
Based on: PlayDota Guide
This post contain Sven Guide & Build - The Rogue Knight Strategy. If you have different build or suggestion, you can leave your comments or make your own guide on Sven Forum.
Thursday, April 29, 2010
Another Dota Movie Demolition | Interesting Dota Allstars Movie Demolition
Another Dota Movie Demolition | Interesting Dota Allstars Movie Demolition - Hey dota gamers! Yo would love to watch this Dota Allstars latest movie Demolition which is featuring some awesome skills, styles and techniques which is surely an inspiration to every aspiring dota players who want to be great in playing dota. Some scene that you might like is Rhasta traping maiden in wards. So guys enjoy watching Demolition. Keep visiting here and get the latest updates guys!. Enjoy watching the video below.
One More Dota 6.67c Bug Invulnerable Puck | How To Invulnerable Puck in Dota 6.67c
One More Dota 6.67c Bug Invulnerable Puck | How To Invulnerable Puck in Dota 6.67c - Another exploit from dota-allstars game about the hero invulnerable puck in the running game. the video showing how time goes on bugs are revealing and expect Icefrog will going to make Dota Allstars 6.68 map to be release soon. Check the video below and enjoy one more Dota 6.67c Bug and keep visiting here to check the fastest updates.
Dota 6.67c Bugs | Dota Allstars 6.67c Bugs, Tricks, Exploits and Errors Video
Dota 6.67c Bugs | Dota Allstars 6.67c Bugs, Tricks, Exploits and Errors Video - Yet another Dota Allstars video that has been exposed from the video of Bugs and Exploits which is on Dota 6.67c Map. This video might give and share to you some tricks and tips which will help and guide you playing dota games. Just keep visiting here to check the latest updates guys! Watch the video below.
Dota New Movie | Dota Allstars Move The Dota Effect
Dota New Movie | Dota Allstars Move The Dota Effect - Take a look at tis video of The Dota Effect which is already released. Enjoy watching the video below guys just keep coming back for the latest updates.
Tuesday, April 27, 2010
Dota Tricks V - Dota 6.67c Tricks, Bugs and Abuse
Kuarinofu has just made another awesome video that contains various Dota 6.67c bugs, tricks and abuse. Some awesome trick is how to keep the mana from Soul Ring after 10 seconds by using Power Treads. Another cool trick is to shot Mirana's arrow backward while you're leaping. Check out all that cool stuffs in this video. Enjoy the Dota Tricks V!
Credits: Thanks to Kuarinofu who always make us a great video!
Credits: Thanks to Kuarinofu who always make us a great video!
Monday, April 26, 2010
New Heroes Coming In DotA 6.68
If you are waiting for the DotA v. 6.68 then there is a cool news for you! IceFrog has confirmed that there are new heroes coming in Dota 6.68. In the following image below you'll see IceFrog confirming the appearance of new heroes by commenting on his profile page.Well, IceFrog has not disclosed any information or teaser of the upcoming heroes as he is known for keeping secrets. This is very
Sunday, April 25, 2010
New Heroes on Dota 6.68!
Are you still waiting for the Dota 6.68? Well, if you do, then i have a good news for you. Recently, IceFrog has just confirmed on his profile page at PlayDota that there will new heroes on Dota 6.68! What? You don't believe me? Check out the picture below! ;)
Wohooo! Even though there's no further information about the new heroes details from IceFrog yet, the new heroes news already makes me really excited! What about you guys? Do you have any idea what kind of heroes will popped out on Dota-Allstars 6.68? Share it here!
Credits: Thanks to Nikola and Aegis for the info! ;)
Update: IceFrog has just revealed on the Q&A #4 that one of the new heroes will be Icarus the Phoenix!
Final Update
It released guys!! Check out the Dota 6.68 Download Links and the Dota 6.68 Changelogs.
Wohooo! Even though there's no further information about the new heroes details from IceFrog yet, the new heroes news already makes me really excited! What about you guys? Do you have any idea what kind of heroes will popped out on Dota-Allstars 6.68? Share it here!
Credits: Thanks to Nikola and Aegis for the info! ;)
Update: IceFrog has just revealed on the Q&A #4 that one of the new heroes will be Icarus the Phoenix!
Final Update
It released guys!! Check out the Dota 6.68 Download Links and the Dota 6.68 Changelogs.
Friday, April 23, 2010
Krakko the Fire Panda Guide, Strategy & Build
Krakko the Fire Panda Guide, Strategy and Build. This post is made based on the rumor that saying Krakko the Fire Panda will be one of the new heroes on the Dota 6.68. Krakko the Fire Panda is rumored to be an Strenght hero. However, we got no more info about him. Until Icefrog confirm Krakko the Fire Panda, this post will locked for comments.
Thursday, April 22, 2010
DotA 6.67c AI | DotA Allstars 6.67c AI Map Download
Dota 6.67c AI Map will be the upcoming DotA AI map instead of 6.67, 6.67b AI because IceFrog has recently released the official Dota 6.67c map which has fixed all the bugs of previous patches. So, BuffMePlz will follow IceFrog and he will start working on DotA 6.67c AI.
This page is created to provide you all the updates of Dota 6.67c AI map by BuffMePlz.
Update #1 by BuffMePlz "No map until June at the earliest":
Absolutely swamped, likely won't have time until June to even look at the maps and script. I've been getting the changes from IceFrog and will update to whatever version is recent when I have time, but don't expect anything for at least two months.
This is bad news for fans who are waiting for DotA 6.67c AI but we should not lose our hope and be patience until the map releases, BuffMePlz will not disappoint us :)
So guys be patient untill BMP posts an update of DotA 6.67c, Don't worry it will be posted right on this page.
This page is created to provide you all the updates of Dota 6.67c AI map by BuffMePlz.
Update #1 by BuffMePlz "No map until June at the earliest":
Absolutely swamped, likely won't have time until June to even look at the maps and script. I've been getting the changes from IceFrog and will update to whatever version is recent when I have time, but don't expect anything for at least two months.
This is bad news for fans who are waiting for DotA 6.67c AI but we should not lose our hope and be patience until the map releases, BuffMePlz will not disappoint us :)
So guys be patient untill BMP posts an update of DotA 6.67c, Don't worry it will be posted right on this page.
Tuesday, April 20, 2010
Four Nice Dota Videos for You This Week
And here we go, this week Dota videos. This time we got four -yes, four!- videos that contains lots of awesome moves and i hope it can cheer you up this week. Enjoy!
Dota - Untitled by TheZMusic. This video focusing on Hexor and Blan action. Lots of awesome stuff from them. Check out the highlights for more details.
Highlights:
0.20: Hexor's Nevermore blind raze on an escaping Batrider
1.11: Puck's smart way to destroy the tower
1.51: Force staff from danger and Euls for the kill
3.25: Bone Fletcher in the face of danger
4.39: Leveling up save
4.57: Force staff vs Sand King and Slayer
6.25: Lion goes up against Tiny and Naix
The second video is DotA - M² a.k.a Dota Mindplay. Nice music, effects and a lot of mind play.
Highlights:
1.27: AoE central
2.01: hyhy on Puck with timely Phase Shifts
3.02: Mirana lands an excellent Arrow and follows-up with a clever Manta escape
3.30: Nevermore on a rampage
4.00: Anti-Mage showing off Mana Void's AoE
4.28: Sword_777 and DIPS take on MYM
7.09: Ball Lightning jukes
The third one is DotA.Future 2, although it didn't use many effects, the scene and the song choice makes up for it.
The last one is DotA - Sweet Poison. Lots of short scene with nice move
All the videos is taken from Dota-Blog Media forums. Check out all the good stuff there. Thanks .|c000000ffJK! ;)
Dota - Untitled by TheZMusic. This video focusing on Hexor and Blan action. Lots of awesome stuff from them. Check out the highlights for more details.
Highlights:
0.20: Hexor's Nevermore blind raze on an escaping Batrider
1.11: Puck's smart way to destroy the tower
1.51: Force staff from danger and Euls for the kill
3.25: Bone Fletcher in the face of danger
4.39: Leveling up save
4.57: Force staff vs Sand King and Slayer
6.25: Lion goes up against Tiny and Naix
The second video is DotA - M² a.k.a Dota Mindplay. Nice music, effects and a lot of mind play.
Highlights:
1.27: AoE central
2.01: hyhy on Puck with timely Phase Shifts
3.02: Mirana lands an excellent Arrow and follows-up with a clever Manta escape
3.30: Nevermore on a rampage
4.00: Anti-Mage showing off Mana Void's AoE
4.28: Sword_777 and DIPS take on MYM
7.09: Ball Lightning jukes
The third one is DotA.Future 2, although it didn't use many effects, the scene and the song choice makes up for it.
The last one is DotA - Sweet Poison. Lots of short scene with nice move
All the videos is taken from Dota-Blog Media forums. Check out all the good stuff there. Thanks .|c000000ffJK! ;)
Monday, April 19, 2010
Akasha Guide & Build - The Queen of Pain (QoP) Strategy
Akasha Guide & Build, Akasha the Queen of Pain (QoP) Strategy. Akasha is the one who can annihilate creeps fastly, enter and leaving the combat as fast as she want and deal massive AoE damage. This post contains Akasha the Queen of Pain guide, item build, skill build and strategy.
Akasha is one of the many souls claimed by the blade, Frostmourne. Raised to serve the Lich King as a Banshee, she desired to become pure substance once more. Driving deep into the forests, she was able to subdue and possess a Succubus minion. Rightly bearing the title, Queen of Pain, she enjoys nothing more than inflicting massive damage on her foes, using both the poisonous strikes of her succubus host and the vicious howls retained from her Banshee nature. Akasha breaks her enemies' eardrums with torturing screams, some so loud they manifest into powerful waves that ripple across the lands, shattering all in their wake.
Strength - 16 + 1.7
Agility - 18 + 2
Intelligence- 24 + 2.5 (Primary)
Base damage 45-53
Attack range of 550
Base Armor 1.6
Movement speed of 300
Skill Descriptions
Shadow Strike (D)
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for a short duration. Slow quantity increases per level.
Level 1 - 50 strike damage, 15 duration damage. 20% initial slow
Level 2 - 70 strike damage, 30 duration damage. 30% initial slow
Level 3 - 70 strike damage, 45 duration damage. 40% initial slow
Level 4 - 100 strike damage, 60 duration damage. 50% initial slow
Mana Cost: 80/100/120/140
Cooldown: 20/17/14/11
The main purpose to take this skill is for the slow. Cast it to the enemy who will run away from the death.
Blink (B)
Short distance teleportation that allows one to move in and out of combat.
Level 1 - 200 - 700 Range Teleportation
Level 2 - 200 - 850 Range Teleportation
Level 3 - 200 - 1000 Range Teleportation
Level 4 - 200 - 1150 Range Teleportation
Cooldown: 12/10/8/6
Mana Cost: 60
A really useful spell. You can use this to entering the cliff and even dodge spells like Skeleton King's Hellfire Blast. Be careful when use this skill for entering combat, she can die because can't run away while her next Blink has not ready yet.
Scream of Pain (F)
The Queen of Pain lets loose a piercing scream, damaging nearby enemies.
Level 1 - 85 damage per target
Level 2 - 165 damage per target
Level 3 - 225 damage per target
Level 4 - 300 damage per target
Cooldown: 7
Mana Cost: 140
This skill is used to harass the enemies with high damage & little cooldown. Really useful for farming. Remember the Scream range by watching the picture below.
Sonic Wave (W)
Creates a gigantic wave of sound which deals heavy damage to all units in a line.
Level 1 - 290 (340*) damage
Level 2 - 430 (530*) damage
Level 3 - 600 (725*) damage
Cooldown: 135 (120/100/80 *)
Mana Cost: 250/360/500
*) With Aghanim
This skill can be used for either opening or finishing a sequence of attack. It has huge AoE and can hit multiple heroes at once.
Akasha Skill Build
Level 1: Blink
Level 2: Scream of Pain
Level 3: Scream of Pain
Level 4: Shadow Strike
Level 5: Scream of Pain
Level 6: Sonic Wave
Level 7: Scream of Pain
Level 8: Shadow Strike/Blink
Level 9: Shadow Strike/Blink
Level 10: Shadow Strike/Blink
Level 11: Sonic Wave
Level 12: Blink/Shadow Strike
Level 13: Blink/Shadow Strike
Level 14: Blink/Shadow Strike
Level 15: Stats
Level 16: Sonic Wave
Levels 17-25: Stats
In the early minutes, she can harass her enemies using Scream of Pain for big instant damage and little cooldown. Maxed it as fast as you can. Level 1 Blink and Shadow Strike are enough in the early minutes to avoid from ganking or strike suddenly. Using Sonic Wave, she can finish her enemies using two nukes combined with the Scream. While ganking, leveling the Shadow Strike is necessary. As time goes by, her enemies become stronger and hard to kill instantly, so she needs to move as fast as possible to keep herself alive, that's why leveling up Blink will help her. It's your choice wether you want to maxed Blink or Shadow Strike first.
Akasha Item Build
1. 3x Ironwood Branch + Mantle of Intelligence + 2 set of Tangos + 2 Clarity Potion or just empty Bottle
2. Void stone if you can harass your enemies and can keep your hp full. Point booster / Ring of Health if you are harassed.
3. Point booster if you didn't have it + Boots of Speed + Finish Perseverance.
4. Finish Power Treads (+ Town Portals) or Boots of Travel
Akasha's core item should be like this:
Perseverance is equipped for regenerating hp & mana. Point Booster is equipped to increase hp and mana little much more so she is little harder to die and can cast spells without lack of mana. Using Boots of Travel, she can help her friends killing enemies anywhere when needed. Empty Bottle (optional) is standard item in tourney game. It is used to restore hp and mana in few seconds and get the rune.
Luxury Items
+ + + +
Getting Linkens Sphere is your main target. With Linken and Blink, you will be really hard to kill. Aghanim is necessary to increase Sonic Wave's ability (increase damage and lower cooldown). If your team lack of disable, you can choose to get Guinsoo first. Eye of Skadi will be your luxury if the game dragged long enough. Shiva's guard increase her armor so she is harder to be killed and also to cast Arctic Blast for slowing enemies around her and clearing the way faster.
Akasha Strategy
You should pick this hero when your team need a good pusher, ganker and carry at the same time since she can clear the enemy creeps really fast, has Blink ability to enter or leaving the combat and can farm really quick. Try not to pick her when there are Doombringer, Enigma, Silencer, Traxex and/or Rooftrellen as your enemy.
She is needed in the mid game game to help your team harass/kill the enemy/enemies and clearing the way to reach tower. She need to level up as soon as possible. So, place her first in the solo lane.
In early minutes, harassing your enemy (if melee) using common attack is a good choice. Don't waste your mana, cast Scream of Pain to get lots of creeps kill and hurting your enemies at the same time. When she have reached level 6 or 7 and you're seeing enemy's hp is low enough to be killed, Blink near him, cast Scream of Pain, Shadow Strike and Sonic Wave. One thing that you must keep on your mind is beware of your mana capacity. When you Blinking in and you're miscalculated your mana, you maybe got in trouble.
In the mid game, you should start helping your team to gank the enemies. Cast Blink to initiate the gank, use Shadow Strike to slow your target and immediately cast Scream of Pain while attacking together with your team. You can use Sonic Wave for either opening or finishing attack. If your enemy try to run away with his low hp, follow him while attacking and waiting for the Scream of Pain & Blink cooldown which is very low. Most of the time you will get him killed for sure.
However, don't be too reckless. When you're Blinking in, that's mean you must wait another 6 seconds until you can Blinking out. A lot of Akasha players die because they taunted by the enemies and ended up dying because of the Blink cooldown. Observe the enemies heroes. If you don't see them anywhere in the map and someone with low hp just standing there in the wild, it could be a bait to kill you.
In the team clash, you should utilize Blink to make your enemies confused since it has little cooldown to make Akasha can either entering or leaving combat quickly. Depend on your team, you can use Sonic Wave as the opening attack (most of the time) or finishing attack. If there's Raigor on your team, let him open the attack because your Wave can clear the enemy creeps which is necessary for him. If you got Yurnero/Luna, use your wave to clear the creeps to let them deal massive damage to the enemy heroes with Omnislash/Eclipse.
After let your team initiator start the battle and once the enemies thrown all the ultimates, enter the clash and try to target their main carry. Cast Scream of Pain and Shadow Strike, cast Hex to the enemies carry and Arctic Blast if you have them. If they start focusing on you, use Blink to leave the combat while analyze the situation. Always, always, always try to think about your safety still though. Taking risks often results in your own death. You can entering combat again few seconds later, casting Scream of Pain and chase the low hp enemies. If the enemies is running away, you can chaseeasily using the Blink and finish them.
This post is contain Akasha Guide & Build - The Queen of Pain (QoP) Strategy. If you're having different thought about the build, feel free to comment. Don't forget, you can make your own guide at the Akasha the Queen of Pain forum.
Akasha is one of the many souls claimed by the blade, Frostmourne. Raised to serve the Lich King as a Banshee, she desired to become pure substance once more. Driving deep into the forests, she was able to subdue and possess a Succubus minion. Rightly bearing the title, Queen of Pain, she enjoys nothing more than inflicting massive damage on her foes, using both the poisonous strikes of her succubus host and the vicious howls retained from her Banshee nature. Akasha breaks her enemies' eardrums with torturing screams, some so loud they manifest into powerful waves that ripple across the lands, shattering all in their wake.
Strength - 16 + 1.7
Agility - 18 + 2
Intelligence- 24 + 2.5 (Primary)
Base damage 45-53
Attack range of 550
Base Armor 1.6
Movement speed of 300
Skill Descriptions
Shadow Strike (D)
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for a short duration. Slow quantity increases per level.
Level 1 - 50 strike damage, 15 duration damage. 20% initial slow
Level 2 - 70 strike damage, 30 duration damage. 30% initial slow
Level 3 - 70 strike damage, 45 duration damage. 40% initial slow
Level 4 - 100 strike damage, 60 duration damage. 50% initial slow
Mana Cost: 80/100/120/140
Cooldown: 20/17/14/11
The main purpose to take this skill is for the slow. Cast it to the enemy who will run away from the death.
Blink (B)
Short distance teleportation that allows one to move in and out of combat.
Level 1 - 200 - 700 Range Teleportation
Level 2 - 200 - 850 Range Teleportation
Level 3 - 200 - 1000 Range Teleportation
Level 4 - 200 - 1150 Range Teleportation
Cooldown: 12/10/8/6
Mana Cost: 60
A really useful spell. You can use this to entering the cliff and even dodge spells like Skeleton King's Hellfire Blast. Be careful when use this skill for entering combat, she can die because can't run away while her next Blink has not ready yet.
Scream of Pain (F)
The Queen of Pain lets loose a piercing scream, damaging nearby enemies.
Level 1 - 85 damage per target
Level 2 - 165 damage per target
Level 3 - 225 damage per target
Level 4 - 300 damage per target
Cooldown: 7
Mana Cost: 140
This skill is used to harass the enemies with high damage & little cooldown. Really useful for farming. Remember the Scream range by watching the picture below.
Sonic Wave (W)
Creates a gigantic wave of sound which deals heavy damage to all units in a line.
Level 1 - 290 (340*) damage
Level 2 - 430 (530*) damage
Level 3 - 600 (725*) damage
Cooldown: 135 (120/100/80 *)
Mana Cost: 250/360/500
*) With Aghanim
This skill can be used for either opening or finishing a sequence of attack. It has huge AoE and can hit multiple heroes at once.
Akasha Skill Build
Level 1: Blink
Level 2: Scream of Pain
Level 3: Scream of Pain
Level 4: Shadow Strike
Level 5: Scream of Pain
Level 6: Sonic Wave
Level 7: Scream of Pain
Level 8: Shadow Strike/Blink
Level 9: Shadow Strike/Blink
Level 10: Shadow Strike/Blink
Level 11: Sonic Wave
Level 12: Blink/Shadow Strike
Level 13: Blink/Shadow Strike
Level 14: Blink/Shadow Strike
Level 15: Stats
Level 16: Sonic Wave
Levels 17-25: Stats
In the early minutes, she can harass her enemies using Scream of Pain for big instant damage and little cooldown. Maxed it as fast as you can. Level 1 Blink and Shadow Strike are enough in the early minutes to avoid from ganking or strike suddenly. Using Sonic Wave, she can finish her enemies using two nukes combined with the Scream. While ganking, leveling the Shadow Strike is necessary. As time goes by, her enemies become stronger and hard to kill instantly, so she needs to move as fast as possible to keep herself alive, that's why leveling up Blink will help her. It's your choice wether you want to maxed Blink or Shadow Strike first.
Akasha Item Build
1. 3x Ironwood Branch + Mantle of Intelligence + 2 set of Tangos + 2 Clarity Potion or just empty Bottle
2. Void stone if you can harass your enemies and can keep your hp full. Point booster / Ring of Health if you are harassed.
3. Point booster if you didn't have it + Boots of Speed + Finish Perseverance.
4. Finish Power Treads (+ Town Portals) or Boots of Travel
Akasha's core item should be like this:
Perseverance is equipped for regenerating hp & mana. Point Booster is equipped to increase hp and mana little much more so she is little harder to die and can cast spells without lack of mana. Using Boots of Travel, she can help her friends killing enemies anywhere when needed. Empty Bottle (optional) is standard item in tourney game. It is used to restore hp and mana in few seconds and get the rune.
Luxury Items
+ + + +
Getting Linkens Sphere is your main target. With Linken and Blink, you will be really hard to kill. Aghanim is necessary to increase Sonic Wave's ability (increase damage and lower cooldown). If your team lack of disable, you can choose to get Guinsoo first. Eye of Skadi will be your luxury if the game dragged long enough. Shiva's guard increase her armor so she is harder to be killed and also to cast Arctic Blast for slowing enemies around her and clearing the way faster.
Akasha Strategy
You should pick this hero when your team need a good pusher, ganker and carry at the same time since she can clear the enemy creeps really fast, has Blink ability to enter or leaving the combat and can farm really quick. Try not to pick her when there are Doombringer, Enigma, Silencer, Traxex and/or Rooftrellen as your enemy.
She is needed in the mid game game to help your team harass/kill the enemy/enemies and clearing the way to reach tower. She need to level up as soon as possible. So, place her first in the solo lane.
In early minutes, harassing your enemy (if melee) using common attack is a good choice. Don't waste your mana, cast Scream of Pain to get lots of creeps kill and hurting your enemies at the same time. When she have reached level 6 or 7 and you're seeing enemy's hp is low enough to be killed, Blink near him, cast Scream of Pain, Shadow Strike and Sonic Wave. One thing that you must keep on your mind is beware of your mana capacity. When you Blinking in and you're miscalculated your mana, you maybe got in trouble.
In the mid game, you should start helping your team to gank the enemies. Cast Blink to initiate the gank, use Shadow Strike to slow your target and immediately cast Scream of Pain while attacking together with your team. You can use Sonic Wave for either opening or finishing attack. If your enemy try to run away with his low hp, follow him while attacking and waiting for the Scream of Pain & Blink cooldown which is very low. Most of the time you will get him killed for sure.
However, don't be too reckless. When you're Blinking in, that's mean you must wait another 6 seconds until you can Blinking out. A lot of Akasha players die because they taunted by the enemies and ended up dying because of the Blink cooldown. Observe the enemies heroes. If you don't see them anywhere in the map and someone with low hp just standing there in the wild, it could be a bait to kill you.
In the team clash, you should utilize Blink to make your enemies confused since it has little cooldown to make Akasha can either entering or leaving combat quickly. Depend on your team, you can use Sonic Wave as the opening attack (most of the time) or finishing attack. If there's Raigor on your team, let him open the attack because your Wave can clear the enemy creeps which is necessary for him. If you got Yurnero/Luna, use your wave to clear the creeps to let them deal massive damage to the enemy heroes with Omnislash/Eclipse.
After let your team initiator start the battle and once the enemies thrown all the ultimates, enter the clash and try to target their main carry. Cast Scream of Pain and Shadow Strike, cast Hex to the enemies carry and Arctic Blast if you have them. If they start focusing on you, use Blink to leave the combat while analyze the situation. Always, always, always try to think about your safety still though. Taking risks often results in your own death. You can entering combat again few seconds later, casting Scream of Pain and chase the low hp enemies. If the enemies is running away, you can chaseeasily using the Blink and finish them.
This post is contain Akasha Guide & Build - The Queen of Pain (QoP) Strategy. If you're having different thought about the build, feel free to comment. Don't forget, you can make your own guide at the Akasha the Queen of Pain forum.
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