═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═I. Hero OverviewII. Overview of SkillsIII. Skill BuildIV. Item Build
- Basic Items
- Core Items
- Extension/Luxury Items
- Other Items
V. General Strategy
- Early Game
- Mid Game
- Late Game
VI. Allies and EnemiesVII. Replays═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═╪═ Basic Stats ═╪ LINA INVERSE - THE SLAYERRange: 600 | | Move Speed: 295 | Primary: INT Str: 18 + 1.5 | Agi: 16 + 1.5 | Int: 19 + 3.2 Damage: 37 - 55 | HP: 492 | Mana: 247 HP Regen: 0.79 | Mana Regen: 0.77 | Armor: 1.2╪═ Pros ═╪++ long range ++ high int growth ++ spammable AoE nuke and stun ++ a decent support hero ++ good killer during early - mid game ++ strongest single target nuke ++ actually decent with dps items because of ultimate ╪═ Cons ═╪-- low starting movement speed -- fragile early game (low hp, low armor) -- spells easily deplete her mana early game -- low str and agi gain -- hard to aim stun -- slow as and animation Dragon Slave (D)A wave of fire that ripples out from the Hero, causing damage to land units in a line of 825 range. 0.5 second casting time. Level 1 - 100 damage. Level 2 - 170 damage. Level 3 - 230 damage. Level 4 - 280 damage. Mana Cost: 90/ 105/ 125/ 140 Cooldown: 8.5
Dragon Slave deals damage in a rectangle in front of lina with a width of 275 AoE and a length of 825. Casting range of 600 units. Deals magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
Your main harassing and farming spell. It has quite a long range which will be discussed further in the guide. Together with LSA, use it to farm creepwaves with ease and also to chip away your enemy's hp from a distance. With its 8.5 sec cd, it's pretty much spammable provided you have enough mana and regen.
Light Strike Array (A) Summons a column of flame that damages and stuns an area of 225 AoE for 1.6 seconds. Level 1 - Deals 90 damage. Level 2 - Deals 150 damage. Level 3 - Deals 210 damage. Level 4 - Deals 280 damage. Mana Cost: 90/ 100/ 110/ 125 Cooldown: 10
600 casting range. Has a 0.5 sec impact delay. Deals magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
Your only stun and a quite hard to aim one. This is best used in conjunction with an ally's disable for you to be able to land a perfect hit. If your enemy is moving, predict where they will be after 1 sec and aim your skill there. This can also destroy tress. In team battles this can stun multiple enemies and is also a good skill for farming coupled with dragon slave.
Ultimate (E) Increases Lina's attack speed. Level 1 - 10% increase for 20 seconds. Level 2 - 20% increase for 25 seconds. Level 3 - 30% increase for 30 seconds. Level 4 - 50% increase for 30 seconds. Mana Cost: 60 Cooldown: 30
Doesn't get removed by Purge. Does not interrupt channeling spells like town portal when casted. This skill does not stack with any frenzy type of skill.
The skill that makes lina different from all the normal casters in the game. Some people tend to just leave this skill out for the last 4 skill points but a permanent (30 sec duration, 30 sec cd) 50% as is nothing to laugh about. Getting dps items on her will not be waste provided you get your priority items first. This skill coupled with the right items turns lina from a caster early - mid game to a battle caster late game.
Laguna Blade (G) Fires of bolt of lightning at a single target, dealing critical damage. Level 1 - Deals 450 (600 with Aghanim's Scepter) damage. Level 2 - Deals 675 (875 with Aghanim's Scepter) damage. Level 3 - Deals 950 (1250 with Aghanim's Scepter) damage. Mana Cost: 280/ 420/ 680 (640 with Scepter) Cooldown: 150/ 90/ 55600 casting range. Deals magical damage which is reduced by Spell Resistance, and blocked by Spell Immunity and Linken's Sphere.
The deadly laguna blade. This skill is the strongest single target nuke in the game only competed by finger of death. Laguna Blade is what makes you a great killer early to mid game because you can already kill heroes even if they still have a big amount of hp left. Or when ganking and your carry hero is there, you can use this to heavily cripple your target's hp for your carry to kill him with ease. The true essence of lina inverse...Knowing Your Spells Range of Dragon Slave The circle marked is where I targeted the spell and as you can see it has quite a distance, it's actually equal to your attack range of 600. The perpendicular line at the tip shows how far the spell actually goes in spite of the graphics. The parallel line in front of lina shows the aoe of the spell. Taking this illustration as consideration, simply clicking on the hero while aiming dragonslave is not the most efficient way of using the spell. Range of Light Strike Array This is the farthest you can cast light strike array without lina moving from her initial position. Like dragon slave, the max casting range of this skills is 600 which is actually your own attack range. Of course, you don't need to master the actual range unit per unit but you should just have an idea of its casting range; also take not of the skill's AoE. Indication of Ultimate So you know when ultimate is activated when you see the icon on your status and the smoke appears on your head. Unlike MoM's frenzy, you don't receive any additional damage when you get hit when you have this activated. It doesn't stack with MoM's berserk either or any form of frenzy. Range of Laguna Blade This is the farthest you can cast laguna blade without lina moving from her initial position. Like your other 2 nukes, its casting range is equal to 600 which is actually your own attack range. This is Lina's ONLY single target attack spell linken's sphere will waste it. There's only one proposed skill build for lina inverse, a simple cookie cutter build. Level 1: Light Strike ArrayLevel 2: Dragon SlaveLevel 3: Dragon SlaveLevel 4: Light Strike ArrayLevel 5: Dragon SlaveLevel 6: Laguna BladeLevel 7: Dragon SlaveLevel 8: Light Strike ArrayLevel 9: Light Strike ArrayLevel 10: Attribute BonusLevel 11: Laguna BladeLevel 12: Attribute BonusLevel 13: Attribute BonusLevel 14: Attribute BonusLevel 15: Attribute BonusLevel 16: Laguna BladeLevel 17: Attribute Bonus Level 18: Attribute Bonus / UltimateLevel 19: Attribute Bonus / UltimateLevel 20: Attribute Bonus / UltimateLevel 21: Attribute Bonus / UltimateLevel 22: Ultimate / Attribute BonusLevel 23: Ultimate / Attribute BonusLevel 24: Ultimate / Attribute BonusLevel 25: Ultimate / Attribute BonusLight Strike Array: This is taken at level 1 to help if your team decides to do a lvl 1 gank. On the other hand, this can save you from an early messy situation when you encounter it. This is maxed second after dragon slave.
Dragon Slave: Your main harassing and killing/farming tool. This is maxed first because it is easier to hit than LSA and much more effective in harassing your opponent. It also has quite a long range so abuse it against them. Use this in conjunction with LSA to farm huge creep waves for easy gold.
Ultimate: The name is not to be confused with your ulti. This is learned at latter levels because lina needs more stats to boost her low hp and also to have enough mana to cast her 3 nukes. Increases as by 50% which makes getting dps items decent on her. If you are close to completing that dmg item, then better start investing points here. Unlike frenzy, you don't take extra damage while this is activated. This can be perma casted at levels 3 & 4 since the duration equals the cool down.
Laguna Blade: Your deadly ultimate skill. Get this whenever you can as 95% of your kills/ks during early to mid game will come from this. There is absolutely no reason to get this whenever it's available as the burst dmg it provides is too strong to pass up.
Attribute Bonus: Stats are good; just get it. No explanation needed... 
Basic Items
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Animal Courier - This little critter can save you traveling time from lane to base to get your items. It can deliver your items for you as well as some expendable items without you having to go back to base.
Ancient Tango of Essifation - Provides your minor HP regenerations so you can stay safe from some light harassments.
Healing Salve - This provides a great amount of regen for those near death experiences. If you are like 50 HP from dying salve is your choice. Early game regenerations determine lane staying power. Just make sure you don't get hit while using this as to not dispel it.
Clarity Potions - Although lina's spells are powerful, you won't be able to spam them very much due to your low mana pool early game. Constant regeneration to your mana will ensure that you can harass and farm with your spells. You can do zeus style and last hit with dragon slave to get that bottle sooner since lina really has crappy attack animation and damage early on. Core Items
| Item Build order | Bottle -> Bracer -> Boots -> Point Booster -> Dagger Bottle - Lina has mana problems because she has 2 nukes to spam during early game and 1 heavy nuke to kill her opponents. The solution -> Bottle. Bottle provides burst regeneration which is perfect for spamming her skills as well as healing her fragile HP. This can also be used to store runes and it refills itself after a rune is used from it essentially giving you another round of HP and mana to stay and control your lane..
Boots of Speed - Lina doesn't have the fastest ms to not get boots. It lets you travel faster, makes catching up to enemies and escaping from them at the same time easier. No explanation required really...
Bracers - To be honest, Lina is as soft as paper with her hp. She needs hp for her to be able to survive in the field. Bracers are taken over nulls because she has high enough int growth and a hero without mana is wayy better than a hero without hp. She has mana regen from clarities, bottle, and some rune whoring for ganks. You can do a combination of bracers/nulls if you want that exta int depending to your playstyle. But always keep in mind that more hp lets you survive a bit more against spells and combos.
Point Booster - This item provides more raw hp and mana to lina using only 1 item slot and in addition, this can be upgraded to either a skadi or bloodstone, or aghanim's scepter, all of which lina benefits well from.. Since this will be upgraded to either of those items, this will not be sold later on.
Kelen's Dagger - While it's nowhere near as good as it was before in the 6.48 days, it's still a very viable item choice for lina. It makes her very versatile as it provides you with an escape mechanism as well as for backstabbing and surprise attacks, leaving your enemies little time to react and run from you deadly nukes. It makes aiming your LSA much easier but do be careful when you blink into an enemy because this becomes disabled for 3 secs if the enemy hero damages you. Extension/Luxury Items
Boots of Travel/Phase Boots - Lina has 2 boots upgrades to chose from -> Boots of Travel or Phase Boots.
BoT's benefits, especially teleportation are very good complements to lina's aoe skills where she can wipe out a creep wave in seconds or be there to defend an enemy push. She can assure her team that she is there for a gank/push/defend if they need her. It also compensates for her slow starting ms and this will make ganking much more manageable..
Phase Boots is a cheap but good upgrade from boots of speed. It gives extra damage for those easier last hits and denies and given its cheap components and buildup. As a ganker, she already has crippled income because she does little to no farming at all and PB gives good benefits for a cheap amount that isn't really hard to farm for. The Phase ability gives her a spammable boost in ms which she really lacks that can allow her to chase and escape while she doesn't have dagger yet.
Guinsoo's Scythe of Vyse - Provides lina with great mana and mana regen plus the bonus hex skill that can aid you in terms of killing and surviving. It also gives a nice +10 to all stats and good amount of damage that will increase your dps even more. Get this when your team lacks disables to take down that enemy carry as hex can make even the most farmed hero useless for a few seconds where your team can pound on him nonstop.
Eye of Skadi - The luxury item of the year. You can upgrade the point booster in the core item build into this. Grants great survivability thanks to the high bonus stats which translates to more HP and mana and it can ensure that you survive a bit more in team battles. The frost attack will also come in handy because you can actually utilize it thanks to ultimate as it enhances your dps as well. Although a bit expensive, it's an excellent item to have next to guinsoo. You can get this as a last luxury item since it has really expensive parts but if the game drags along THAT long, it's viable to invest in skadi so you can enjoy the benefits of ultimate's increased attackspeed.
Linken's Sphere - A situational item for those teams that have deadly nukes and disables. Perseverance helps you regen HP and mana for staying in your lane and ultimate orb increase your stats and survivability. A defensive item but nevertheless a great item to have to that lets you spam your spells and aid your fragile hp during the mid levels of the game. When the enemy team has deadly nukes and disables, invest in this one to protect yourself from that first disable, which often times mean the line between tragedy and escape.
BloodStone - Another survivability item that boosts your hp and mana quite a lot. Since lina is a good hero killer during mid game you can build up your charges effectively and the bonus hp and mana regen each charge provides is very beneficial. Spam your spells at will and don't worry about running out of mana for that laguna blade. It also reduces the lost gold and resurrection time if ever you get killed and it restores 450 hp and 400 mana in a 1700 area where you died; you are able to support your team even at the last second.
Aghanim's Scepter - With this item, you boost your laguna blade's damage to 1250, the strongest single target nuke damage. It can easily kill int and agi heroes since they tend to have low hp or it can heavily cripple them during the start of team clashes giving your team no problems killing them. Also increase your hp and mana to a full extent giving you great survivability as well as enhancing your already deadly ultimate. Get this when your team has enough disables but generally lack some firepower in the team arsenal. Other Items
Orchid Malevolence - It provides you with high bonus damage fit for easier last hitting and denying and great mana regen to spam your spells. The Soul Burn ability can further enhance your spells' damage to your targeted enemy. Since lina has an as increasing spell, this is a fit item for her to increase her dps for a cheap amount of gold all the while keeping the necessary int and mana regen to help her spam her spells. When it comes to ganks, LSA plus the silence can really help you kill those heroes with escape abilities like blink, windwalk, among others.
Mekansm - A good support item for the team as well as for yourself. If no one's buying this and your team needs it then you should volunteer to get this item if your team needs it. If your team has enough carries and gankers but generally lack a support hero, you can opt for this to support the team. The bonus stats can be helpful and the AoE heal can greatly supplement your team. Of course, do watch your mana before using this because don't forget she has 4 active spells to use.
DPS Items - DPS items are not usually worn by int heroes except if you are playing natural battle int types; however, lina has an as increasing skill in ultimate which gives a 50% increase which is quite a lot. Lina also has a high int gain which means her overall base damage is also quite high. But of course still being an int hero this items would be her last priority since she still needs to prioritize her hp and mana. After accomplishing that, treat yourself to dps items because by late game physical attacks are now more crucial as nukes start to lose their effectiveness.
Observer/Sentry Wards - In more competitive games, lina is sometimes used as a team warder because of her lack of item dependency. Using obs wards can also help you spot the runes since if you go bottle you can easily refill them and controlling the runes contribute a lot in controlling the lane. Wards can also help you gank when placed in the right places and also it can help you escape from attempted ganks. Sentry wards are there if you are facing an invisible hero or warding the enemy territory while pushing and defending against those windwalking heroes.
XXX Rejected Items XXX
Now I won't discuss every item that musn't be used on her because that'll take me such a long time. Therefore, you won't see very obvious stupid items here like vlads or bashers or the like.. Vanguard - Everything about the item is fine, except the cost. It gives 22 more hp than 2 bracers, but costing twice as much. You really don't tower dive early to kill your enemies because you have amazing burst damage that you can fire off from a distance. You really shouldn't tank creeps given your 600 range either.
Hoof of Defiance - Yeah so you have really high magic resistance, but no hp to back it up either. This may be feasible come mid and late game but by then more raw hp will take precedence than stacking magic resistance.
Lothar's Edge - Windwalk in, cast LSA - DS and then finish with Laguna Blade.. Seems rather ok but you spend all that gold just to be countered by 200 gold wards or 180 gold dust. If you want a chasing or escaping tool, dagger is way better to use because it's instant - you don't have to travel any distance and it has no real counters except for you to take damage. Plus, farming for lothar's takes too much of lina's time which would've been spent on ganking.
Sange and Yasha - If you want to build her as a battlemage, fine.. But there are a lot better orb effect items out there for you to invest in. For one, you just invested 5k gold on something that gives you 12 damage, big whoop. Lina can chase better with dagger instead of relying on the bonus ms of sny. Better invest that 5k gold for the completion of guinsoo or aghanim which gives you better and more benefits. Last edited by Kaiser Leon; 20th Apr 2009 at 15:23 CEST. |
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