Nortrom the Silencer Guide, Build & Strategy. Silencer is having another buff on Dota 6.61. While Nerubian Weaver got a skill remake, Nortrom has a change on his first skill and a buff on his Last Word aura. Now, every enemy heroes that dies within his aura range (950 AoE), will give him a permanent +1 intelligence. Wow! It's pretty cool since usually we must got the kill to do so. The first skill changes, Curse of the Silent also tempted me to level up it. Before, CotS is a skill that never taken since it halt Silencer damage. Well, let's check out the new skills and plan a new build for Nortrom the Silencer.
Hailing from the magical community of Quel'Thalas, Nortrom is one of the strongest Elven warriors defending the integrity of the lands. Mastering the ancient art of glaive-throwing, and combining it with the volatile nature of the Blood Elves' arcane magic, he is able to disrupt the magical energies in his enemies. By binding his magical powers to his glaive, he is able to cause damage beyond devastation, gaining intelligence from every kill. Concentrating all his energies, he can cause chaos within his enemies' magical pools, making them unable to cast spells. He is determined to fend off the Scourge and their demon magic until he has breathed his last.
Strength 17 + 1.7
Agility 16 + 2.1
Intelligence 21 + 2.5
Affiliation: Sentinel
Base Damage: 39 - 61
Base Armor: 1.3
Movespeed: 290
Attack Range: 600
Sight Range: 1800 / 800
Curse of the Silent
Afflicts enemies with the Curse of the Silent. The target will lose hp and mana per second until it casts a spell.
Reduce 50 HP and 25 Mana for 2/4/6/8 seconds
Cooldown: 20 seconds
Manacost: 105/115/125/135
700 casting range and 350 AoE
• It will be removed when the target dies or begins the effect of a spell.
Glaives of Wisdom
Nortrom's Glaives are enchanted by his experience in magic. Dealing extra damage based on his Intelligence.
Deals 15%/30%/45%/60% of your intelligence in bonus damage
Cooldown: 3/2/1/0 seconds
600 casting range
• Damage type: pure
Last Word (Passive/Aura)
Causes any unit under the effect of this aura to become silenced after it finishes casting a spell.
Silences unit if it casts anything for 0.75/1.5/2.25/3 seconds
• The aura will be disabled when Nortrom is silenced.
• Channeling skills will activate this even if they are canceled.
• Silencer will permanently steal 1 Intelligence from any enemy hero that dies within 950 range.
Global Silence (ultimate)
Stops all enemies on the map from casting spells.
Duration: 3/4/5 seconds
Cooldown: 160 seconds
Manacost: 250/350/450
• This skill works on invisible units.
• Silence works on magic immune units.
Nortrom the Silencer Skills Build
Level 1 - Curse of the Silent
Level 2 - Glaives of Wisdom/Last Word
Level 3 - Curse of the Silent
Level 4 - Last Word/Glaives of Wisdom
Level 5 - Curse of the Silent
Level 6 - Global Silence
Level 7 - Last Word
Level 8 - Last Word
Level 9 - Last Word
Level 10 - Glaives of Wisdom
Level 11 - Global Silence
Level 12 - Glaives of Wisdom
Level 13 - Glaives of Wisdom
Level 14 - Curse of the Silent
Level 15 - Stats
Level 16 - Global Silence
Level 17 - 25 - Stats
Justification
Curse of the Silent is taking first as it will help you drain your enemies mana and will save you from enemies spells.
If you're laning against someone that can easily couter cots you might want to skip it (zeus, storm), if you're laning against someone that can hardly cancel it (viper, leo) you can go ahead and max it.
The skill build is focused on CotS + Lastword. CotS is much stronger compared to your Glaives, either in lane or in ganks. CotS is not as easily counterable as most makes it to be, it is common sense to cast it after your opponent had casted their spell. CotS will deal major dmg due to:
1) opponent spell on cd
2) they have no mana to cast a spell (CotS drains mana, and hero starts with pitiful mana pool)
3) casting it while in a chase
After you steal sufficient Int, you can pile on the hurt with Glaives. It's more important to control your lane and get as many free Int from enemy deaths earlier now.
Nortrom the Silencer Items Build
Starting Items
+
Nortrom is very fragile, so we get the Bracer parts early to boost his HP. If you're in the side lane (which i recommend), get the Magic Stick as soon as possible. If you use CotS and your enemies cast their spells, you will got some free charges for your stick ;)
Core Items
The new Silencer build should capitalize on his survivability. Put it this way. The longer he survives in a battle:
1) the longer his aura can disrupt opposing's combo
2) the better the chance he can steal enemy's int and add it to his own
3) the longer he can DPSAnd this core is for survivability.
Phase Boots will help you escape from gank and chasing while Meka will support your team. Bracers is needed as your HP is low and you're not getting stats. Void Stone for mana regen which can be turned into either Eul's or Guinsoo.
Luxury Items
OR + +
If you farm poorly, convert your Void Stone into Eul's. But if you got a lot of money, get sheep stick instead. After get either Eul's or Guinsoo , start aiming for Heart of Tarrasque and Shiva's Guards component.
Silencer Strategy
Start with the above items and pick top/bottom lane with a partner. The new Silencer is more fit on dual lane. Get CotS and start casting it on your enemies since level 1. It will screw your enemies more than you thought. Cast it especially to low mana stunner like Sven or SK. And don't forget, it's area spells, aim to get 2 target at once if possible.
Get Last Word on level 2 if you feel you can get early kill. If you're not sure, get Glaives instead for free creep aggro harass. Get Magic Stick as soon as possible, it work perfectly with your CotS. Keep playing cool and cast CotS on enemies stunner.
At the middle game, start ganking and helps your friend. You're know getting free Int if the enemies died within your range. Maximize this! Don't forget that your enemies will suffer from the permanent -1 Int.
When it come to team clash, maintain your distance. Hide behind your tanker but still keep your Last Word aura in range. Cast CotS on low pool mana hero with deadly spells if you have the chance. Keep your self safe while throwing your Glaives. Use Global Silence in the right time. It can cancel channeling spells like Epicenter and Blackhole. In the opposite, if you have a friend with channeling spells, you can make a great combo. As soon as they started the channeling spells, use Global Silence.
Overall, DPS Silencer was from 6.48b. A lot have changed since then. Silencer just doesn't fit in the DPS carry field anymore, other carry heroes had been discovered and new heroes with imba stats, such that Glaives + Stats pales in comparison. To be picked in the new version, Silencer has to play an unique role that no others can do, and this capitalize on all out support with Last Word.
What do you think of the new Silencer? Honestly, he is one of my favourite hero. I hope with this changes, he is more viable on the competitive game. Well, share your build here. Do you keep the old way, skip CotS and going to stats, or leveling CotS to get some kills? Share your thought here ;)
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