Alliance: Sentinel
Agility: 23 + 2.1
Intelligence: 18 + 1.7
Strength: 23 + 2.3
Starting Armor: 3
Movement Speed: 305
Attack Range: Melee
Ymir the Tuskar Skill Descriptions
Ice Shards:
============
Tuskarr compresses 5 shards of ice into a ball of frozen energy that damages all enemies in comes in contact with. If the ball comes in contact with an enemy hero or reaches its maximum range the shards are released, creating a barrier that lasts for 5 seconds.
Travel AOE: 200
Cast Range: 1500
Damage: 70/140/210/280
Shards Duration: 5
Manacost: 120
Cooldown: 18/16/14/12
Note: Shards block path
Snowball:
=========
Tuskarr and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball’s path take damage and are briefly stunned; the final target takes 40 extra damage and 0.25 extra stun duration.
The snowball moves at the combined move speed of the heroes within.
Damage: 40/80/120/160
Stun Duration: 0.25/0.5/0.75/1.0
AOE: 200 + 40 per second
Target Cast Range: 1250
Manacost: 75
Cooldown: 40
Note: Stops traveling after 4 seconds.
Frozen Sigil:
=============
Tuskarr summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.
MS Slow: 10/15/20/25%
AS Slow: 30/40/50/60%
Movement Speed: 310 (Flying Unit)
Sigil HP: 300 (same as pugna’s ward)
Bounty: 90/100/110/120
Duration: 30
Cooldown: 50
Manacost: 75
Note: Spawns infront of him
Walrus Punch:
=============
Tuskarr prepares his mighty Walrus Punch; his next attack will do a critical strike and launch the victim into the air. The victim will be slowed upon landing and take damage.
Critical Strike: 2.5x (4x if the target is below 50% hp)
Landing Damage: 100/200/300
Landing Slow: 40%
Landing Slow Duration: 2/3/4 seconds
Cooldown: 18/16/14
Manacost: 50/75/100
Ymir the Tuskarr Skill Build
1. Snowball
2. Ice Shard
3. Ice Shard
4. Snowball
5. Ice Shard
6. Walrus Punch
7. Ice Shard
8. Snowball
9. Snowball
10. Frozen Sigil
11. Walrus Punch
12-14. Frozen Sigil
15. Stats
16. Walrus Punch
17-25. Stats
Snowball is for early ganking while Ice Shard is for your main nuke. Walrus always taken whenever without any question. Maximize Snowball and then Frozen Sigil. Sigil will be useful for team clash which usually happen on mid-late game, hence taken start on level 10.
Ymir the Tuskarr Item Build
Coming Soon!
Ymir the Tuskarr Strategy
Coming Soon!
This guide is still under construction. In the meantime, share your thoughts about Ymir the Tuskar on this post.
No comments:
Post a Comment