Dota 6.71b AI Plus - Dota-Allstars 6.71b AI Plus Map Download. PBMN finally came out with the DotA 6.71 AI map. He ported all the changes to the DotA 6.71b and added a new dynamic Exp/Gold mechanic for the AI! That's why PBMN give the codename VENGEANCE. This new mechanic is intended to give the AI some advantage when their score is bad. Let's see if it will work that way.
Dota-Allstars v6.71b AI Download
DotA 6.71b AI via GameWebZ
DotA 6.71b AI via FileSonic
DotA 6.71b AI Changelogs
===================
1. New Dynamic Exp/Dynamic Gold mode. Here are some explanations how it works:
AI have bonus rate in XP and GOLD. Human rate is 100% XP and 1 GOLD / 0.875s (8G / 7s). AI rate is higher than that. So, when AI hero kills, he gets -15% xp, and -4G/7s (from current bonus rate) and if the current rate is higher than the starting rate, it resets to starting rate. When AI hero dies, he gets + 15% xp, and +4G/7s (to current bonus rate), if current rate is lower than starting rate, it resets to starting rate. When AI hero gets an assist, he gets -7% xp and -2G/7s (from current bonus rate). Min rate for AI is human rate (it won't get lower than that), there is no max rate
2. Two new sections in the scoreboard showing the current AI XP and GOLD rate. There might be up to 2.5s delay in scoreboard update for the rate
3. De/Dg mode is enabled by default, unless ne/ng is enabled
4. Various internal fixes. The big job for fixing the broken AI for 6.72 will begin soon.
Source: PBMN Blog
Thanks PBMN, i'm sure many people will be happy with this map! Let's give it a try guys, and don't forget to share your experience here :)
Dota-Allstars v6.71b AI Download
DotA 6.71b AI via GameWebZ
DotA 6.71b AI via FileSonic
DotA 6.71b AI Changelogs
===================
1. New Dynamic Exp/Dynamic Gold mode. Here are some explanations how it works:
AI have bonus rate in XP and GOLD. Human rate is 100% XP and 1 GOLD / 0.875s (8G / 7s). AI rate is higher than that. So, when AI hero kills, he gets -15% xp, and -4G/7s (from current bonus rate) and if the current rate is higher than the starting rate, it resets to starting rate. When AI hero dies, he gets + 15% xp, and +4G/7s (to current bonus rate), if current rate is lower than starting rate, it resets to starting rate. When AI hero gets an assist, he gets -7% xp and -2G/7s (from current bonus rate). Min rate for AI is human rate (it won't get lower than that), there is no max rate
2. Two new sections in the scoreboard showing the current AI XP and GOLD rate. There might be up to 2.5s delay in scoreboard update for the rate
3. De/Dg mode is enabled by default, unless ne/ng is enabled
4. Various internal fixes. The big job for fixing the broken AI for 6.72 will begin soon.
Source: PBMN Blog
Thanks PBMN, i'm sure many people will be happy with this map! Let's give it a try guys, and don't forget to share your experience here :)
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