Sunday, August 28, 2011

Pugna Item Build | DotA Oblivion Item Build, Guide and Strategy

Pugna Item Build - DotA Oblivion Item Build, Guide and Strategy. Forced raised from the dead with little memory of a former self, Pugna really a terrible sight to behold. Retain traces of necromantic magic, this shamble of bone finds sadistic pleasure in temporarily sending the enemy into tormented dimension and greeting their return with the explosion of pure energy. Those who survived the encounter with the horror often afraid to tell with my eyes how the Oblivion literally drains life from his enemies, gave a brief, but satisfying, taste of life.







Pugna – The Oblivion
Range: 600 | Move Speed: 315
Primary: INT
Str: 17 + 01/02 | Agi: 16 + 1 | Int: 26 + 4
Damage: 45 – 53 | HP: 473 | Mana: 338
HP Regen: 0.76 | Mana Regen: 1.05
Attack Speed: 0.68 | Armor: 1

Nether Blast (B)
Creating a blast exploding pulses from Dutch Plane, dealing damage to units and buildings.
Level 1 – Deals 100 Damage (40 to the structure).
Level 2 – Deals 175 Damage (60 to the structure).
Level 3 – Deals 250 Damage (80 to the structure).
Level 4 – Deals 325 damage (100 structures).
• Damage type: magic
• Effect delayed 0.5 seconds.
• Casting range: 400
• Area of ??Effect: 400
Mana Cost: 85/105/125/145
Rest: 5.5

Decrepify (C)
Pugna cast strong magic cast on the unit. This unit was sent to a smooth plane for a small period, reducing movement speed by 50% and rendering it unable to attack. It takes 44% extra damage from spells.
Level 1 – Affected units take 44% additional damage from spells, lasts 2 seconds.
Level 2 – Affected units take 44% additional damage from spells, lasts 2.5 seconds.
Level 3 – Affected units take 44% additional damage from spells, lasts 3 seconds.
Level 4 – Affected units take 44% additional damage from spells, lasts 3.5 seconds.
damage • Only pure magic and can endanger the unit under the influence Decrepify.
• Scream of Pain, Echo Slam, and Heat Seeking Missile Decrepified will not damage the target, although they deal magical damage.
• Casting range: 550
Mana Cost: 100
Cooldown: 13/11/9/7 seconds

Nether Ward (W)
Call a Dutch Ward that prevents enemy heroes from regenerating where and can cast Mana Flare, which deals damage to enemy heroes as they cast spells. Lasts 25 seconds. Each level increases the effect of broad Ward Mana Flare, Mana Flare damage, where the negative and hp regen from the environment.
Level 1 – Ward has 75 HP, -1.5 Mana regeneration to the enemy, Mana Flare transaction Mana 0.75 per point of damage.
Level 2 – Ward has 150 HP, -3.0 Mana regeneration to the enemy, Mana Flare transaction Mana 1.00 per point of damage.
Level 3 – Ward has 225 HP, -4.5 Mana regeneration to the enemy, Mana Flare transaction Mana 1.25 per point of damage.
Level 4 – Ward has 300 HP, -6.0 Mana regeneration to the enemy, Mana Flare 1.50 transactions per point of damage Mana.
• Damage type: magic
• Mana Flare is triggered when the enemies cast spells and damage based on where the cost of the spell.
• Mana Flare damage transaction prior to actually cast spells, so if the target dies the spell has no effect.
• Area of ??Effect: 700/1000/1300/1600
Mana Cost: 80
Rest: 35 seconds

Life Drain (D)
Pugna calls drying very strong magic that absorbs the life essence of an enemy unit. Lasts 9 seconds.
Level 1 – channel 95 (150 *) HP per second.
Level 2 – channel 140 (200 *) HP per second.
Level 3 – channel 185 (250 *) HP per second.
Mana Cost: 125/175/225
REST: 22 (0 *) seconds
• Damage type: magic
• Life Drain is a channeling spell.
• HP dried depending on the actual damage dealt, so Decrepify increases and reductions to reduce the spell.
• Do continue to drain over the target remains within the range of 850 from Pugna.
• If the target is the illusion was shattered on the first tick of damage.
• Casting range: 850
• Can be upgraded with a stick Aghanim’s (* indicates the value added).

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