Sunday, August 7, 2011

Venomancer Item Build | DotA Deathbringer Item Build, Guide and Strategy

Venomancer Item Build - DotA Deathbringer Item Build, Guide and Strategy. For those obsessed with death, poison is a necessary study. However, Lesale went a step too far. He experimented upon himself with various toxins and chemicals so that he could learn the secrets of death. These twisted his mind and mutated his body into a hideous creature which embodies an immense hatred for all things pure. He can strike an enemy with a concentrated shot of poison or even spread a toxic gas throughout an entire area, severely weakening beast and human alike.



Lesale Deathbringer – The Venomancer
Range: 450 | Move Speed: 290
Primary: AGI
Str: 18 + 1.85 | Agi: 22 + 2.6 | Int: 15 + 1.75
Damage: 46 – 48 | HP: 492 | Mana: 195
HP Regen: 0.79 | Mana Regen: 0.61
Attack Speed: 0.72 | Armor: 3


Venomous Gale Venomous Gale Venomous Gale (E)
Releases a Venomous Gale which poisons enemy units it comes in contact with. Poisoned units take initial damage, damage over time, and have their movement speed slowed for a short duration. Lasts for 15 seconds.
Level 1 – 50 strike damage, 10 duration damage.
Level 2 – 70 strike damage, 20 duration damage.
Level 3 – 70 strike damage, 40 duration damage.
Level 4 – 100 strike damage, 50 duration damage.
• Damage type: magical
• Allied unit can be denied if under effect of this spell and has less than 25% of his Max HP.
• Duration damage is dealt every 3 seconds.
• Casting range: 800
• Area of Effect: 125
Mana Cost: 90/105/120/135
Cooldown: 22

Poison Sting (T)
Adds poison damage to this hero’s normal attacks, slowing movement speed. Lasts 7 seconds.
Level 1 – Deals 5 damage per second. Slows movement speed for 11%.
Level 2 – Deals 10 damage per second. Slows movement speed for 12%.
Level 3 – Deals 15 damage per second. Slows movement speed for 13%.
Level 4 – Deals 20 damage per second. Slows movement speed for 14%.
• Damage type: magical
• Damage from Poison Sting can kill.
• Poison sting is a buff placer.
Mana Cost: N/A
Cooldown: N/A

Plague Ward (W)
Summons an immobile serpentine ward. The ward is immune to magic. Lasts 40 seconds.
Level 1 – 75 hit points, 11 max damage.
Level 2 – 200 hit points, 21 max damage.
Level 3 – 325 hit points, 32 max damage.
Level 4 – 450 hit points, 42 max damage.
• Damage type: piercing
• Casting range: 850
Mana Cost: 20
Cooldown: 5

Poison Nova (V)
Creates a ring of noxious poison that damages enemy units.
Level 1 – 36 (58*) damage per second. Lasts for 12 (14*) seconds.
Level 2 – 58 (81*) damage per second. Lasts for 14 (15*) seconds.
Level 3 – 81 (108*) damage per second. Lasts for 15 (16*) seconds.
Mana Cost: 200/ 300/ 400
Cooldown: 140/120/100(60)
• Damage type: magical
• Cannot deal lethal damage (target will be left with 1 HP).
• Area of Effect: 950
• Can be improved by Aghanim’s Scepter (* shows the improved values).

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