Changelogs:
How to get random items??
After roshan died 4 times, click on roshan and u will see that he "sell" 2 random rare items.Note: These items are very expensive.
To get different variety of rare items, just kill roshan again and wait for him to respawn and he might "sell" different items from the previous ones.
To get different variety of rare items, just kill roshan again and wait for him to respawn and he might "sell" different items from the previous ones.
What are those random items?
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T-Shirt of Nevermore (100,000 gold)
Gives:
Shadowraze (active)
75 mana
10 sec CD
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Greater Tankard O' Terror (20,000 gold)
Gives:
+146 attack damage
+50 strength
+50 agility
Killing machine (passive)
Gives a 10% chance to deal 4x normal damage on an attack
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Broken Amulet of Destruction (500,000 gold)
Gives:
Improves all skill effects by 7 levels
100% chance on all percentage-based items and skills
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Aries (300,000 gold)
Gives:
Aries (passive)
+5 armor
+25% spell resistance
+20 armor to allies (900 AOE)
+70% spell resistance to allies (900 AOE)
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Leo (300,000 gold)
Gives:
Leo (passive)
Unless a unit has equal or more gold than you do, it cannot kill you. Does not apply to Sentinel/Scourge creeps.
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Direbrew's Bloody Shanker with Blood (25,000 gold)
Gives:
+108 attack damage
+47 strength
+50 agility
Lethal Weapon (passive)
Gives a 25% chance to deal 2.5x normal damage on an attack
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Unlucky Ring (150,000 gold)
+7 armor
+5 strength
+9 intelligence
Jinx's Doomed Fate
Causes the HP of surrounding enemy units to never exceed your current HP.
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Dragon's Call
Gives:
+41 attack damage
Summon Dragon
Gives a 14% chance on attack to summon a Black Dragon to fight for you. Lasts 25 seconds.
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Paracriz's Axe (30,000 gold)
Gives:
+75 attack damage
Paracriz's Blessing
Immune to critical strikes
Gives a 2% chance to deal 18x normal damage on an attack
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Headless Horseman's Head (50,000 gold)
Gives:
+10 armor
Headless:
Immunize yourself against those damage that is larger than 15% of your max HP.
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Ghost Potion (2 charges)
Transforms you to Ethereal Form for 4 seconds. While in this form,
you can neither attack nor be attacked and you take 40% bonus damage from spells. 2 charges.
Cooldown 60 seconds.
Wind Runner
-Reworked Shackle Shot
-Reworked Powershot
-Fix Windrunner that may cause lost of control
Bane Elemental
-Reworked Enfeeble
-Fiend's Grip is now gaining vision for affected heroes for a short period and Fiend's Grip is now working properly for all enemies even they are out of sight
Luna
-Reworked Lucent Beam
-Improved ability data of Moon Glaive that makes the bount counts more accurately
-Improved Eclipse effect. Eclipse is now having lesser cool down time
Mirana-Elune's arrow flying speed reduced
Medusa
-Split shot is now improved
Split base damage has been tweak to full damage
Furion
-Wrath of Nature is now gaining extra magic damage from the Circle of Power's Rune effect. Wrath of Nature bouncing system tweak, makes the bounce time more effective to whole map enemies and creeps
Queen Of Pain-Scream of Pain is now effect to dark sight area
-Redata Sonic Wave, makes the skill become less lag
Warlock
-Reworked Fatal Bonds
Tiny
-Changed the vision effect after obtained Aganhim Scepter and Grow effect
Witch Doctor-Paralyzing Cask ability data improved, the damage of Paralyzing Cask is reduce after gaining rune effect that may increase magic damage
Shadow Fiend-Shadowraze blast area has been reworked, Damage rescale from 75/150/225/300 to 130/220/310/400; Damage type changed to Physical Attack, Magic Damage;those enemies affected Shadowraze will decrease movement speed by 50 for 3 seconds, effect can be stacked
-Reworked Necromastery and vision effect changed
-Reworked Presence of the Dark Lord
Bristleback- Fix Viscous Nasal Goo for losing the slow effect; Viscous Nasal Goo is now reducing attack damage too
Kunkka-Rescaled Ghost Ship stun duration from 4 to 3/4/5
Axe
-Berserker's Call is now works on affected enemies in any status(stun, pause, sleep, etc)
Earthshaker
-Reworked Echo Slam's data, the area of reflected damage becomes more bigger and now affected to ALL UNITS.(Even in BKB)
Spectre
-Reworked Spectral Dagger
-Haunt's illusion is now having Desolate effect
Slardar
-Bash hotkey is now setting to B
Chaos Knight-Rescaled Chaos Bolt stun duration
-Reworked Phantasm
Ethereal Hunter-Attack animation time changed from 1.7 to 1.5, Casting time from 1 to 0.5
Yunero
-Rescaled Blade Fury spining area from 350 to 250/300/350/400
Storm Spirit-Ball Lightning will stop casting if you get silenced;Reduce Ball Lightning Damage 30%
Zeus
-Animation Lightning Bolt improved
-Static Field now works on all units
-Animation Thundergod's Wrath improved
Lord of Avenus-Lord of Avenus's skills is now combined in -os mode
-Borrowed Time now works on Friendly units and last longer after Scepter
-Aphotic Shield Ability redata
Treant Protector-Skills of Treant Protector is now in -ak system
-Treant Protector Regen Skill (Sorry I forgot the skill name) is now rebalanced in Day 1% to 0.2/0.3/0.4/0.5, in night still remains same
Undying
-Flesh Golem AOE skill can be debuff now
Sniper
-Shrapnel AOE vision is now rescaled from 500/625/720/875 to 600
Necrolyte
-Reworked Reaper's Sythe
Lina Inverse-Reworked Laguna Blade
Clockwerk Globlin-Hookshot data reworked, now your vision will bring to the enemy you hook
Razor
-Razor's illusion is now unable to use Unstable Current's effect
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